I agree with @2108. It's quite useful to have that information, because cheaters do exist. Admittedly, I've seen less of them around lately, most likely because they realized that anyone with a grain of common sense will kick them upon seeing their number of objects. So, taking away the ability to see how many objects they have would leave a gaping hole wide open for them to swarm the servers again. I mean, obviously, you can tell if someone is cheating once the game starts, but the unfortunate truth is that you don't want to be known as someone who kicks people, no matter how much they deserve it, because then no one will play with you since the blindy drama mill keeps on chugging along. The other issue with this is, if you're playing in teams, you really don't want to kick someone because then you'll be down a player, and, since you only get to see how many objects someone has when the game is launched, it would be very stupid to kick them at that point and allow the teams to be mismatched.