Hey guys, earlier this week I started working on a little game idea that popped in to my head at work. To clarify, this is Not! the game I've been developing with Locutus that will be using head tracking technology. As you all know by now, I can't keep myself from branching out into other ideas, so I present to you, yet another side project. Temporal.
The current status of the game is pretty rough. I don't even have any sounds in it, except for screen reader dialog. The reason I'm posting this game so early, is because I need to get people's reactions to the game's concept. As far as I know, no other audio games work like this one, so I don't want to invest too much time into it until I know people don't hate it, haha!
In Temporal, you awaken in a government facility deep underground. You don't know how long they have been studying you, but you have been kept in a drug induced, unconscious state, to prevent you from escaping. Through some type of mistake, you have awaken. Keeping you unconscious was this facility's first line of defense against the most powerful human ever to walk the earth. you. Using your powers, to jump forward and backward through time, you must escape the lab they have been keeping you in. This game requires you to keep careful track of what you have already done, as well as planning ahead for what you intend to still do. Traveling through time means you will share the environment with all other instances of yourself who were present at that time. Confusing? If you jump back in time, you may run through a room where a past version of yourself is busy attacking the guards. When you hold open a door now, later you will travel back in time to this point in order to run through it! With everything going on, you must always be careful not to run into any past versions of yourself, or you will destroy the continuity of events and lose the game.
www.kaldobsky.com/audiogames/temporal.zip (1.33MB)(v1.3b Last updated 7-5-11 9:35am EST)
Twynn92 has put together a walk through to help people get the hang of playing the game. Here is the link: