Hi Max,
I have also tried to request the update but had no luck, the system claims my E-mail wasn't found.
I beat the game yesterday while streaming it.. The stream is quite long, playing through the game took about 4 hours. Skimming through the thread here I see that most things have already been mentioned(battles really need more sounds and variables, the pauses shouldn't be so long and you should be able to interrupt the speech while tabbing through items). Halfway through the game I randomly decided to try applying a Cheat Engine speedhack to see if I could speed up the navigation any, and let me tell you tabbing through items and going through battles is so much more responsive at 5X speed even if the speech interrupts itself.
On the topic of speech, something else I noticed while playing is that if you're blind you end up missing out on a lot of information. I decided to OCR the game to see if there was any visuals I could put on the stream, and I found that the game displays your exact health, the exact amounts of HP damage you and your enemies cause, how much XP you get, the quantity of items on the inventory screen, and how much XP you need to level up on the main map. The recorded narrator either makes a lot of this information vague (like how the HP report goes from 100% to >75% and so on) or misses it completely (there's no way to see how much XP you need to level up) or exactly how many potions you have.
If you couldn't afford to record more VoiceOvers for this info, just get the Unity screen reader plugin and use it for the battle screen and navigation and leave the prerecorded VoiceOvers for area descriptions and other dialog. Most blind people will thank youfor it and if someone is sighted, you're putting the text there anyway so they can read it. If the reason was something else, like someone thinking this information isn't important, I think that for a turn-based RPG it really is. I would say that RPG's like this are 50% about the story and the other 50% about the numbers which can help you gage how well you're doing, particularly if you add things like equipment down the road.
I really hope you build on this concept. You have a lot of potential here for a good RPG and the story, although a bit cliche, is already there to support such a game. If you need any help with testing or more feedback I'd be happy to help, RPG's are one of my most favorite genres so I'd definitely love to see more of them!
<Insert passage from "The Book Of Chrome" here>