I was asked how accessible this game is in another topic. There's already been a topic about it in New Releases, but I thought I would attempt to describe it's accessibility in one post.
First of all, I've been playing this game for nearly a year now and have yet to find any truly unplayable content. Some of it takes a lot of work and dedication, but it can be done.
With that out of the way, here is the bad news. The game has actually become slightly less accessible since it's release. There used to be a lot more elements that VoiceOver could detect. Now there are a lot more areas where you need to turn VoiceOver off and tap the screen. The developers, Dena Corporation, have no interest in all for fixing this as far as I can tell. They are a medium sized company with a support team, and most emails get filtered through said team so that the actual people that work on the game never see them. Blind players and even sighted players have attempted to contact them about this over the past 4 years with no success. So if you want a completely VoiceOver accessible game, you can bail out now.
However, as I said before, I have yet to encounter anything that is unplayable. Though the game shows up as a screen-wide text field, flicking past this field lets you read most text in the game with VoiceOver and select icons on the screen. The only places that are completely unreadable and require total memorization are the dungeon map screen, the record dungeons and the battle screen.
The dungeon maps are a simple matter of tapping on between 1 and 3 different icons to start battles, usually with the later battles locked until you complete the prior ones. Battle is a matter of memorizing screen layout. Record dungeon maps are the hardest because they require you to scroll around as if exploring a map and tap icons as you find them, but I have completed all current record dungeons in the game.
Battles are indeed possible for us to strategize. Although you can not read damage output, character or enemy HP and remaining ability uses, there is a lot blind players can do. The game has an auto targeting system that does things like target a healing ability to the character with the lowest HP, target a random enemy with a debuff who does not have that status effect, and so on. It is also possible for us to use limited targeting if needed, but we must be careful doing this or we can end up healing enemies. The only part of battle I have found to be completely unusable is party formations. However, these only determine who is in the front and back row and do not seem to make or break the playability of content.
In summary, this game is not the ideal of accessibility. It takes a lot of patience and time to learn to play as a blind player. It is also the only game that has managed to keep me hooked for a year straight and with no plans to stop. Active development continues, with new events running every week. New realm and record dungeons are added monthly, and entirely new content and mechanics are introduced several times a year. One thing that is already in the japanese version but is coming to global soon is an improvement to auto battle that could help us a lot. Auto battle currently just attacks with basic attacks. The improvement will allow for ability use, as well as soul break use. There will still be some need for manual control, but it will make testing some strategies easier I think.
I would be willing to put together an article on how to get started with this game if there is enough interest. Sorry, I won't likely do it for just one or two new players as there will be a lot to write down and I have very limited time. But if enough people want to play I can try to get some material together over the next couple weeks or so.
If you've ever wanted a fully playable FF game, this is it. It's more playable than FFX. We can manage equipment, abilities, party members and so on. There are no puzzles to get in the way. Nothing needs sighted assistance. And I am not the first to blaze this trail either. I'm sure other blind players on this forum would be willing to help new players get started as well.