I actually agree with that, until it is made accessible, this should moved to general game discussion. The topic kinds sticks out here, and I'm a little surprised it hasn't been relocated yet.
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AudioGames.net Forum → New releases room → The Girl Who Sold the World - new and highly immersive audio adveture
I actually agree with that, until it is made accessible, this should moved to general game discussion. The topic kinds sticks out here, and I'm a little surprised it hasn't been relocated yet.
Hello, how can I play the game using voice over, whenever I launch it, and try swiping right and left, nothing happens, even the voice overs edge signle doesn't play, what do I need to do?
all you need to doo is turn off your screan reader and keep tapping anywhere on the screan, until you hear an intro sequence. lol
yes, the game Is not accesible, and I'm not saying it's playable. I only said that this was a good game, and you can play it if you want, well, if you don't mine clicking a random, and, sometimes, wrong choices, over and over again.
Well, the game is gone, completely taken off the App Store. I can’t believe we let this game fade into the night. The developer either suckered us or had too much ambition and gave up, but they didn’t deliver on the accessibility they promised us, and they ran away with all our money. They reached out to a new audience, and gave us nothing.
and this is why we treat devs the way we do on here. Is it right? No, but it is what it is.
Just post more comments like this and ask more developers to look at this forum. Yeah, this is exactly how you make developers care about accessibility. Good boy. Great job. Very well done. Just keep it up.
Seriously dude, give me one single reason for developers should care about accessibility for blind people after having read this comment.
Well, the game is gone, completely taken off the App Store. I can’t believe we let this game fade into the night. The developer either suckered us or had too much ambition and gave up, but they didn’t deliver on the accessibility they promised us, and they ran away with all our money. They reached out to a new audience, and gave us nothing.
All right, by that comment, I’m guessing you weren’t here during the announcement of this game. It was described as accessible, so naturally, we bought it, and when we told them that it was not accessible in the least, they told us that they were going to get down to it. They disappeared, came back years later, and told us the exact same thing. And then, recently, I checked again, and not only had nothing been posted for two years, but the game had been scrubbed from everything.
@184 please reread post 1. They knew it wasn't accessible at launch, and they said so. I don't recall them ever claiming otherwise. In fact, the only phrase that could hint at such a thing is "audio game", which, when it comes to sighted people, means different things. They probably used the term to refer to a game that is played primarily by listening to a story, not necesarily a game accessible to blind people.
Regarding people buying the game at launch and it not working, that's on them. It's why rather than buying a game and waiting for prommisses to be fulfilled, you should first get information about it.
@184 the game was taken down because it no longer matches what is in the works rite now, it is going slow because there is only one programmer he also can not do work on the game full time.
I understand your frustration but I also understand their point
Yes, I suppose it is on me for assuming that it was accessible, but it was in the new releases room of audio games, so what else was I to think? But of course, being blind my whole life, I never considered that audio game could mean anything different than a game you only play with your ears.
However, you are right about post one. In my haste to grab such a game, I neglected to read the fine print as it were, and see that the game was in fact, not accessible at first, and still isn’t.
It just goes to show, however, that accessibility should be the foundation of the game itself. As in, don’t even think about working on the game until you have studied all avenues of accessibility. Such an attitude would cause growing pains, and change is certainly slow, and may take a few generations, but I want to see promises finally fulfilled on accessibility in gaming. It is a problem I have had since I first laid my hands on a controller decades ago, and it still persists, made even more frustrating, given such dashed promises as this and Diablo two resurrected.
this is not acceseble game i think its not reading playing after lonch nuthing hapends
Work is going slow last I herd but it is still going.
@184 i understand your frustration but as others already said, there is only one programer, and the accessibility was promissed. Work is going slow, but art, the programer, said to me in an Email that he wants to complete the game, including accessibility.
The best example that i can show that they care about the accessibility is this YouTube video. aparently it was an early concept but it is still there.
https://www.youtube.com/watch?v=b2CxxKqLEFM
Hi. After listening to what was posted, I can see how this could be accessible. The problem is, that this trailer was posted four years ago. And we’ve heard nothing since. I do like the text to speech and voice acting though. Sounds like a good game.
Well, guess I miss spoke. It seems that stuff was done but we haven’t heard anything since late 2019 according to the developers posts over here.
All right, by that comment, I’m guessing you weren’t here during the announcement of this game. It was described as accessible, so naturally, we bought it, and when we told them that it was not accessible in the least, they told us that they were going to get down to it. They disappeared, came back years later, and told us the exact same thing. And then, recently, I checked again, and not only had nothing been posted for two years, but the game had been scrubbed from everything.
I have followed the topic from the very beginning. I have also bought the game. Bought it, and knew it isn't accessible, but I hoped it would become accessible one day. I bought it to support the developers work on accessibility, which never got finished.
They are it is just very slow going the most work is going in to the audio engine
AudioGames.net Forum → New releases room → The Girl Who Sold the World - new and highly immersive audio adveture
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