Mine will be an early birthday present, really early depending on when it gets released. This looks cool. Maybe I can get the attention of some more people when this comes out by playing it on youtube. Will that be allowed?
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AudioGames.net Forum → New releases room → Pitch Black: A Detective's Demise
Mine will be an early birthday present, really early depending on when it gets released. This looks cool. Maybe I can get the attention of some more people when this comes out by playing it on youtube. Will that be allowed?
Not sure. Maybe some developers don't want their stuff plastered all over youtube.
Whatcha gonna do really tell people they can't stream it and make videos? That would just be weird and people wouldn't buy it. During a closed beta or something like that, sure, but not after release.
Actually, I can see every reason why they might encourage streaming, so long as they're mentioned as the developers of the game. The more publicity they can get, the more potential players they have. And everyone watches Youtube at some point.
My policy is always try to give a link. There are times when I don't have a link memorized, crazy party for example.
i' curious, will i have to buy it on both platforms if i wish to play on both iOS and PC? I know some things use a type of account based system or unlock key you have to use that allows you to play cross platform without paying double. Not that $5 is a lot, and its worth it from the railer, but just asking sense I don't get to spend those types of things willy nilly on on whatever like some well off adaults or teens can. Thanks, and this sounds amazing.
Yes, you must. You wouldn't have it any other way.
I have the impression that it will be only 1 euro and 99 cents.
There are different programming languages, so work for each platform. Now, you might want to integrate the game with Unity, but here too you need optimization.
@55 Agree. They wouldn't want another Blind Drive all over again. However, once it's out to the public, I'm sure it's whatever as long as you don't go claiming it as your own. Illegally Sighted streamed Audio Pong and Sounds of Eden and I don't think they had a problem with that
Hi there! Feel free to stream it, in fact please do! The game will be priced at $4.99. We've just launched a new video showcasing some of the mechanics:
https://youtu.be/IBSVuFQq66A
Hope you guys/gals dig it! Can't wait to put it out into the world!
Harry
I can't comment on the mechanics or replayability yet of course, and trailers are often more highly produced than the actual game, but so far based on the voice acting, sound design, and musical scoring, this is well worth 5 bucks, and I appreciate the low pricing.
It's also good for widening your playerbase of course, which you probably considered when choosing that pricepoint, and makes it easy to gift or hold contests for.
yeah, i agree. I really like the voice acting and Music. I am really looking forward to this game and will definitely pick it up.
just took a look at this little demo sort of thing. really cool!
Hi.
I agree. The sound design and voice acting is totally amazing. Wow...
But, it sounds like the time slows down way too much, and makes dodging the attacks extremely easy.
@SLJ I believe that was just a training. you never know. perhaps when dealing with that for real it will be harder to dodge bullets/whatever.
Neet little demo. Am liking where they're going with this so far. Can't wait for the release!
I would also really like the dodging to be more difficult. I'm talking like even half a second to make a decision maybe, though I wouldn't mind a small difficulty curve to get used to things...
Of course that would exclude newer gamers though, and they are a very important part of the market, so maybe a hardcore mode would be good for keeping the interest of more experienced audio gamers.
Hi everyone! Great to see you're all excited for the release.
We were hoping for a release on the 18th of this month, but we've decided to push that back a little as we're not expecting the game to be ready quite by then, and certainly not available on iOS due to typical delays in Apple's processing. We're now aiming for a launch on the 25th, but when one is definitively decided we'll be sure to announce it here.
All the best
Harry
P.S. based on the above feedback we've made the fight scenes after training significantly harder.
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