To be honest, concept clones are made in arcade all the time.
Now some of them are better than others.
True this aint much more than a simple time waster to get rid of stress or to jog the brain.
Well while not really much use, I mean look at branble, for example there really isn't much substance to it, ie you don't really win, but its nice to get your mind out of the rutt especially now the world has ended.
In new zealand I am fortunate that our lockdown is entering stage 2 of 4 and downgrading.
Life will be tough for a few years and travel may not exist as it was for a few more but we are getting out of it slowly.
To be honest, I have a million apps like this and this one I decided to keep because the sounds were good and it gave enough challenge that I could role with it.
However to be honest I'd actually like games like this to have a manual mode.
Ie, you had to run or walk yourself, jump your self, avoid blades or maybe smash them, get stones instead of destroying them, and when near a blade throwing them at them and destroying them, and run to some sort of story.
These automatic games are a dime a dozen but if a game like this had a manual mode, maybe with no score but a story, beginning middle and end, and a good plot on top of it it may just be a load better.
As for the sounds, the more brootle the better.
For those that havn't heard it I would encourage you to listen to some of those mk streams especially liam's ones.
Fact is clones are not the issue here.
They never were.
Stolen code and sounds, well depending how things came out well who knows.
I have also had some sounds I guess I could say put on a free sounds pack and generally released without my permition.
Firstly they were mine, given to a company well rsgames for one of their games that never made it as a full version.
They were not as especially good recordings, in fact they were used in the age of slaughter game which doesn't work.
Also battlezone.
I also played both these games.
And do play battlezone from time to time.
I gave the sounds to rsgames, but others got them somehow.
These people used them for a lot of epic programs better than their initial use.
I even have the pack with them in.
They seem to make it into ever battling game.
I never put a licence on these and they are used everywhhere.
I made these sounds for enemy unit types, originally for guards but warriors and soldiers would work to they are generic.
Now, imagine for a moment that I decided that I didn't care for this and made a song and dance over it.
We may have banned the clones, but the stuff is out there.
Pandora's box is opened, and we can't close it.
There needs to be some point in time where we need to say, well mistakes were made, but like rabbits etc its everywhere now.
I think its time to let it live as one of those thhings.
As long as they are good.
Now saying that in my case I gave those freely.
I never sold rights to rs so they are technically mine.
I never licenced anything, legal or otherwise so if you really want to be technical about it, they are public domain.
Technically they are being missused but they are being used for their intended purpose.
The project that was going to have them never made it past public beta, so I don't feel bad that someone is using them for what they were.
They were 1 shots anyway.
Now if rsgames had payed me something like 100000 bucks or any amount of cash over say 1 or 2000 then maybe I'd have grounds to sue but they didn't.
And at any rate they are like 10 poor quality crappy sounds not worth legal costs.
Code is a bit harder, but companies steal eachother's stuff all the time from ideas to what not.
Sometimes they get away with it or sometimes they will battle for it but eventually things play out as they do.
On here, we are generating more drama over the stupid clones than the damn clones themselves.
If an idea is cloned and its just the concept then be happy if it sparks so many look alikes.
And if that doesn't settle with you its another portable program to put on your memmory stick.
While you need to get through antivirus scanners the point is especially in a restricted network environment, the portable app, cloud app and web app are essential because you don't have to install them.
Now any port or clone of anything needs to be registered.
But you can base something on something else, even using the same concept or idea as long as its not exactly like the one you used it for.
But the differences between that is quite small.
For example, changing the sounds and releasing the same code just isn't a good idea.
However if the thing can be modded releasing the sounds etc on the same engine in a pack is not especially if you can do so.
Releasing using a slightly different name, your own code and sounds but base it on whatever was before just your take on it is good.
Companies do it all the time.
Now granted it can be a bit hit and miss.
If its to close to your original idea you may feel its threatening your idea or rights or market value and take action but all the person that is doing whatever it is needs to do is change the name and its probably ok.
Now bgt is old and yeah we are recieving a lot of little time wasters like this but the industry hasn't generated any really big projects for ages now bar a few companies like vgstorm most are quiet or havn't released in a while.
Nothing big has come out for the pc and that could be because some mainstream stuff is going on phones and consoles.
Who knows.
For me my focus on gaming has shifted.
I used to be a diehard adicted gamer but that aint so much of my life now.
Granted some of the people on here are still teenagers like I was, so there will be drama but as it stands, the forum is getting a bad name for being a drama fuled pit where if you say something someone doesn't like you get jumpped on.
If I ever was a dev, while this would be where I posted my stuff it wouldn't be the first place I may do it necessarily.
It used to be the place I'd gladly post to but even I need to watch what I say here.