Hi to all!
I was just wondering about two specific types of games which we dont have here.
First one:
I would like to see an RPG with the fighting mechanisms of baldurs gate or dungeon siege where the fighting is happening mostly automaticly but you can press pause to set up fighting behaviours, changing weapons or spells, quaff potions or choose which enemy to attack first.
I never had permanent fun with all this turnbased combat. Maybe its cause of the atmosphere. The feeling is totaly different.
The second one i am realy bewildered!
We got a lot of sidescrolling or jump and run stuff.
But do we allready have some sort of metroidvania?
I mean, special items which you need to get to other places, special items to defeat special enemys or something like that.
Yeah, i know, we have this japanic trilogie. But i am realy more thinking of stuff like metroid or the modern castlevania.
So, what are you thinking about this?