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beta63
Some new battle bots and 2 new battle cards.
You can play team battles with the bots in the rewards' room. This option is still a little rough, then press V in the battle to see who is in which team.
Fix and precision about the support cards: if you launch a support card on an ally, their pary cards don't work, except if he has a card which is a pary against a support card. Same thing with the reaction cards.
The bugs about the bots in the battle mode should be fixed.
Modified card: dinosaur (now with the ancient flag).
Some fixed bugs and improvements in the new mini-games, like the competition mode, or map arrangements.
If you want to play one mini-game in the rewards' room, the menu loading should be faster a lot. You can also press S on a mini-game to know your statistics. Thanks to Sam Tupy.
Quick launch option.
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beta62
Mini-games
A box square has been removed in the circus world and is now replaced by a path to a new world.
The points of the special bonuses could be better distributed now in a case of team play.
Some minor changes: fixed bug in "pasturing the camel", the boring "railroad management" is now played on 2 turns, you breathe when you leave the water in any case.
Battle
There are now support cards, which can target an ally. A card can target an ally only if it has the "support" flag, and a card can target an ennemy only if it has the "offensive" flag. Consequently, the Shift+Enter command has been removed. Thanks to Corax for the suggestion.
The immunities are now replaced by a strong resistance.
The health points can't be higher than the starting health points.
The confusion and the paralysis don't longer prevent the pary cards and the reaction cards.
The hardcore mode is not available for the cooperative battles. In this case, there is one more member in the bot's team, but it can be a way to win the cards more quickly.
Each bot has now a sound, thanks to Oscar.
Modified cards: all the shields, energetic mining, undulation of the void, undulating explosion, train tackle, dragon-sneeze, hand crushing, fang of shark, exacerbation, plot, common past, healing saliva, mutual normalization, spectral dimension, injection of pollen, telekinesis, nasty sacrifice, nostalgic hand.
Other
Some new micro-games, among them, the zones of the rainbow tower.
The game use now the braille function, so maybe it become possible to play with braille.
Some optimizations, the game's launch may be a bit faster. Thanks to Sam Tupy.