https://store.steampowered.com/news/app … 8531115909
New Update Live!
Steam version of Warsim (0.7) - http://store.steampowered.com/app/65954 … na/?beta=0
Itch.io Version of Warsim (0.7) - https://huw2k8.itch.io/warsim
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AudioGames.net Forum → General Game Discussion → Warsim, a simple to play but hugely detailed kingdom management game
https://store.steampowered.com/news/app … 8531115909
New Update Live!
Oo necromancy got more looove! I like that.:)
Nothing like a good undead army to shake things up.
Yup, some much needed love too! haha
not a fan of neck romancing but man the new barracks! cool stuff.
Cheers mate!
New video up explaining the history and existence of Warsim! (explicit language! sorry)
https://youtu.be/0ssfGS97AuY?si=wL42lcb-YveaGkyq
Warsim 1.1 released with some fixes and features to celebrate the steam sale and awesome support warsim has had from it's community lately
Info, screens, etc here - https://store.steampowered.com/news/app … 3449006856
https://store.steampowered.com/news/app … 9694186319
New Warsim update adding a gnome wonderland, and a bunch of new features
so I just checked my steam year plan and apparently I play too much warsim. 35% f the shit I played this year on steam is warsim
Is there such a thing as too much Warsim haha, that's awesome though mate! Thank you for sharing haha
New Warsim update, I know we had one 3 days ago but hey merry xmas and happy hols!
https://store.steampowered.com/news/app … 9704802275
New Merc stuff and some other things
Hello:
@wastelander: I had a question
Would there be any new features or mechanics to make wars and invasions and stuff more complicated and more engaging and stuff? Because after playing the game for a few days, my army is so strong that I can wipe out anyone and everyone completely. As cool as that sounds on paper it gets really extremely boring over time. Perhaps you could introduce seadges and the concepts of cities and towns in the game? so you cant just send like thousands upon thousands of soldiers on one small foe?
Also, perhaps you should make it like the more soldiers you send on an attack, the more is the chance you will get atacked by bandits or rebels or other idk whatevers? It'd make sence for them to organise atacks in that tme because your homelands didn't have much forces remaining? I think the way it works now is after an attack, your soldiers go back to their original lands and such but I mean to say that basically, while you are busy with the attack, that's when other factions rade or attack you. And the defenders available on the land that is attacked have to fight with the foe?
Also, have you considered making different units of soldiers? Spearmen, pikemen, footmen and the likes? Because we only have 3 basic kinds of soldiers. Peasants, soldiers and knights. It'd honestly be cool if soldiers got split into groups.
Another thing I'd like to see in this game is something related to seas or overseas. But I'm not sure what exactly
Some plans for combat but none in that direction, will keep it in mind though!
@338 I really disagree with these suggestions.
There's nothing I hate more than games where unrealistic mechanics are implemented to hinder the player so they get killed no matter how good they are, Towers of War and STS blights I'm looking at you here.
If you want to die that badly, spawn in a race with ridiculously high battle score, or stab something which I won't mention for spoiler reasons.
@340 I'm honestly curious how do you mean the game will become too difficult or such? I ask because for me it got farely easy. It might just be the races I chose but still I am curious
I do agree that sometimes scaling foes can be annoying cause you never get to enjoy your peace. But I also do like the idea of random varied challenges poping up so it never becomes stale forever, it's a tough balance to find but I'm keen
New Warsim update live!
Featuring:
* 4 NEW GAMEMODES
* Godtier Arena Update
* New battle opinion system
* Some encounters and bugfixes
https://store.steampowered.com/news/app … 7752836205
https://steamcommunity.com/games/659540 … 1016831474
Wrote a big article for Warsim's 9th Anniversary with a shitload of stats and history!
Check it out via the link!
https://store.steampowered.com/news/app … 1961564657
Warsim 1.1.4 (Lil' Expansion Update) Now Out!
Hello! New Update live!
Warsim 1.1.5 (Vassalisation War Update)
* Adds the ability to attack kingdoms and force them to be a vassal
* Some new musicians to the music guild
* Bugfixes and undead tweaks
* 2 new lands beyond encounters
* Some new content (kingdom names/hero names)
* Extras' Generators screen better displayed
* Recruiter knight system reworked
See the full changelog and screenshots here!
https://store.steampowered.com/news/app … 2595978534
New Warsim update live!
https://store.steampowered.com/news/app … 3013975224
With 5 new starts for the game that drastically change how the start of the game goes, and some bugfixes and tweaks!
AudioGames.net Forum → General Game Discussion → Warsim, a simple to play but hugely detailed kingdom management game
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