ah that's good then, so no need rush. personal messege from me, "please keep the game's code somewhere safe, hate to here a game that stop because code got whipe what so ever, afterall I am sure you all already far in development".
great news indeed, keep it up!
gonna wait patiently, because i know what all of you are cappable of. not overhiping, but i'm completely sure the game will be great.
Thanks for the encouragement. Overhyping is definitely something I don't want people to do.
I agree, overhyping could be dangerous. people sometimes expect too much. Look at resident evil 3 remake. it is a good game indeed, but not the masterpiece people were expecting to be, and now some people come smashing hard at the game.
but on topic again, a little suggestion.
I think another recording could be great, or maybe a stream. for example, on july 7th, two years later after the demo release, you could stream that last dungeon we have in the demo, showing that slime boss. I think it could be nice, and, considering it is the second boss of the game, you will not reveal too much of the plot and other surprises.
That's not up to me, unfortunately. If it were, I'd've done it already.
that is great.
greetings and thanks.
I can’t find the lost child
bringing this back, i watched the trailers again and i have some questions about the inventory. don't know if @assault can answer them, but here i go.
about the inventory... it seems that items are now categorized, right?
now that weapons can't be equipped in the left and right hands, is there a way to quickly go to the weapons menu?
the inventory is still limited, right? one of the things i loved about the demo, and that i think would be great in the full game is the limited inventory.
the good thing about having a limited inventory is that it's great for strategic play.
with an infinite inventory, you can carry all of your weapons and items with you, but in this case, you have to think what do you want to take with you when going to a dungeon. in the demo the dungeons are short, and generally your sword and the bow are enough. but i was thinking. when playing for the first time, in the second dungeon, the bronce sword is great for that particular stage of the game, but it will have enough endurance for the boss? so, you need to take another weapon with you. the bow at least, to my knowledge, is not very effective for dealing with bats. what then? the wooden sword? another bronce sword just in case? but it's 200 gc...
but if i have too many items with me and i find an important item or several crafting materials in the dungeon... those were some examples, but for me, it's great!
don't know if you can expand inventory slots but... well, i'll stop here for now.
Glad to hear that the game is still under development. Please pass on my thanks for sticking with it.
Lets demonstrate this: stand still Thom...
@558... If that was the case, there should be a chance for the player to upgrade their inventory space, as I've played games before which limit what you can carry and there's nothing worse than finding a really useful item only to be told you can't pick it up because your inv is full.
Don't forget to thumb up my posts :)
i've already said that, don't know if you can expand your inventory with additional slots, but i think that is a good idea, trying to find inv slots.
lots of games do that. resident evil, odin sphere, dbz budokai 3.. but these are equippment slots, not inventory.
if you find a really good item and can't pick it up, just drop something. an erb, for example. and that's where strategy is important. don't take too many items with you, and always keep track of how many slots do you have.
for example: in the second dungeon, you can put your simple pick on your inventory, if you want the stones, but you need to take into consideration that you'll need three free slots. one for the pick, and two slots for the stones.
anyway, i noticed that in this demo the dungeons are not a problem regarding your inventory, on the other hand, the world map is full of items you can pick up, so at the moment, the only place you need to have a relatively light inventory is the world map.
sorry for the double post, but i forgot to say something.
This is a matter of personal taste, but i've played a lot of games where hard battles are much easier because of the limittless inventory.
another idea could be to have a limited inventory, but the same type of item is placed in one slot.
for example, erbs. you can place all the erbs in the same slot, or an alternative could be that you can carry 5 erbs per inventory slot...
anyway, the current inventory is great for me at least.
Yes inventory is now categorized and still limited. and the inventory and equipment screens are now separate entities, though weapons and armour will still show up in inventory under respective categories when storing and retrieving items.
yes yes yes yeeeeeeeesssss! that's great! keep up the great work!
Hey guys, I recently got a new computer better setup for high load games, and I wanted to replay this demo as I fell in love with it on my last computer about a year ago, and I especially enjoyed the use of my game controller, using a bluetooth Xbox controller, however now when I run the game it doesn't recognize my Xbox controller, I've checked everything, it works with all my other games so far I'm not sure why planet saga is refusing to connect with it and it takes the consol feel away which I seriously enjoyed, does anyone know a solution to this or had similar issues? I've checked under game controller settings in windows settings, I'm running windows 10 on an asus computer, I use joi to key but I want the feedback support if possible. Seriously hope this game releases one day soon, I'm remembering my adiction and why I had to stop even with the demo!
terminate joy to key. you don't need that.
yep tried that and it still doesn't recognize
it works on a hero's call, also on topspeed 3 just to check, and a few other games I don't exactly remember, but whatever it is planet saga doesn't allow it to be used, theres not even an option to set it up or check if its working, I wouldn't even know it was on if not using other games. joy to key is completely off and I've restarted the computer several times just in case, I'm not sure if the game has a setting that conflicts with the computer or what but I get no response which saddens me!
try setting the input setting in planet Saga to XINPUT.
ok how do you do that then? theres no option anywere.