Oh, it was strong, no doubt about that. But too strong? That's subjective. I think no. You think yes. You call the shots, obviously. But you're proving my point.
It takes one person telling you a move is a bit too strong, and you tweak it down by about 20% overall. Yet it's a matter of pulling teeth to get you to improve stuff. I have not forgotten Power Punch on the Palador line, and can only hope that dim, bad memory is not indicative of what is to come.
And we're reversed regarding Full Moon Blessing. No one in their right mind is going to heal to full with a move that gives you three stages of dropped defenses when they could just use an item. And no one in an online battle (where hopefully healing items are unavailable) is going to waste time trying to heal and lose a ton of defenses when the next hit will probably just kill them where it wouldn't have before. The only, and I do mean only, way this might work is if the three-stage def drop was only in play until the manamon got its next turn; if it's permanent (i.e., like all other stat drops) then it's busted.
How much experience do you have with metagames of this nature? Honest question here. I'm not talking your own creation. I mean stuff like pokemon, off of which Manamon is most closely based. Because that's what I'm using for reference. I have spent off and on two decades understanding, dissecting and even playing games like this. I used to battle competitively way back in the day, and if I had the inclination I probably still could. The reason I point this out is because I feel that this experience grants me more than just an average user's understanding of how a metagame (either in game or out) is going to shake down. Almost every single one of my original manamon predictions ended up being true, and from memory I can't think of a single time where I said something was busted and then came back and went "Oh no, I was completely wrong". I found that a couple of manamon grew on me (went from meh to good), and that's it. The closest example is Snowmonno (I maintained that it's busted because its defenses combined with its typing are just awful, and I stand by that). The only mitigating factor is that Snowmonno gets a lot of good moves, and can be fairly fast, so as long as you can hit stuff, you might kill it. After using Snowmonno extensively, I had to be sure to train a lot more speed in order to ensure that I went first. And let's also not forget the fact that one of Snowmonno's selling points is that he gets Spirit Force, a good ghost move, where things like Ghoperto get, uh, Tricky Gaze, so that makes Snowmonno look more usable than he is; in a metagame more like that emerging for this new game, Snowmonno, as he was in the first game, does not look at all remarkable. So yeah...I can't think of a single instance where after you or someone else presented a point, I came back and openly admitted "hey, yeah, that's a good point. I hadn't thought of that". Because when I come out and say stuff, critical as I know you think it is, it's because I've thought a lot about it. It's because I'm putting it in a larger framework. My brain has essentially been trained to do this for almost two decades, give or take. So that's why I ask what your points of reference are. Feel free to disregard me if you wish; I'm just one player, so I suppose you can always say to yourself, "he's one player; what can he possibly know when I designed the game?".
Tell you what though. When my holy cow gets Full Moon Blessing, I'll try using it and see what happens. I don't have Pegastorm and don't plan to use it this run, but it gets it too; we'll see how that turns out, since I believe it's got a double weakness to magic as well. I obviously won't consider turns where the AI derps around and uses an ineffective move, or targets another manamon in a multi battle; I'll be considering it through the lens of "my opponent just healed to full but shattered his defenses, so what would a competent player do?". And I'm pretty confident I know exactly what's going to happen. Be prepared for rage and failure. I know I am.
Check out my Manamon text walkthrough at the following link:
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1