25, that's what the GD for.
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AudioGames.net Forum → New releases room → Indivisible - A new RPG (not accessible yet!)
25, that's what the GD for.
Hi.
Shit people, really now? The game started in general discussion, then was posted in new releases and you want to move it back into general discussion till accessibility is included to then just move it back into new releases? Is everyone going bonkers today.
and at 22, well, I would guess not that much.
Talking about the game, what I heard in test videos and gameplays, this sounds something I would really enjoy, can't wait for the accessibility stuffage happening.
Greetings Moritz.
Sigh. I need a new video card. My graphics card doesn't meet the requirements for this game.
Yeah, I ended up getting refunded for now because it makes my machine cry horribly. It runs but under fierce protest.
they claim you need at least a GTX 500 or something. Sigh.
My biggest concern would be the platforming, I know there is some but not how much and how doable it'd be as it currently stands. Does anybody know?
unfortunately later on in the game, the game will be heavy on platforming. not only that, there are techniques / skills that you'll learn, such as using a bow to destroy obstacles, dashing with incredible speed to avoid or destroy something, using a spear to remove baricades, and much more.
Thank you everyone for your positive comments and reactions! We know about the platforming stuff and other stuff We need improve but anyway, keep posting if you will find more interesting solutions!
Liam, sorry to hear that, the requirements still are not that high to be honest.
@Death
Very soon there will be some changes to the audio with more audio cues even in battle so you will know who is about to get hit etc. The same with HP and other stats labels.
For everyone complaining about where the topic should be: It is a new release so I decided to put it here. Accessibility is just a matter of time and this is how I wanted to let everyone know what is going on when there will be new accessibility updates available. I don't think so this is that important where the topic is, but what is going on and what We will get!
Yeah no rush. I'm very much liking this game and more than think it's worth the wait for accessibility. The exact kind of game I've wanted for forever.
So based on these facts, the game would be accessible when it comes to texts, but will it be fully playable? I hope so, since I don't think the developers will put their effort into making the game accessible to end up with the fact that it's not playable, that makes no sense to me. Nevertheless, a little doubt is not surprising. Apart from that, I'm so grateful to the developers because they're still continuing the approach of making their games accessible for us.
Has any word actually come back from the developer saying what exactly they'd be willing to do in terms of accessibility?
We're discussing stuff with Mike, the developer so yeah, He is aware of what should be done.
@Muhammad Hajjar Yes, the game will contains everything you need to play it fully from the Screen readers support to audio cues and solutions for platforming and other mechanics as far as I now but to be honest, accessibility mean fully playable game. He is really open-minded and crative person who wants to make the game accessiible for us.
With what he did with Skullgirls, I have high hopes.
Yeah, then I look forward to it. Is there anything we can do on it for now?
If I contribute nothing else to this topic, I'd just like to point out how excited and honestly grateful I am to Lirin, Mike and anyone else involved with this. I've watched a little bit of gameplay and I'm stupid excited. As Liam said, if it's like anything he's done with
Skullgirls then I've got high hopes. I've also just been chomping at the bit to play another RPG again.
I am playing the game with quite a bit of a success rate. I am probably missing a lot of stuff but hey, who cares.
I don't particularly like the story (you know my attitude toward japanese-like stories), but the combat design makes me forget, forgive and praise.
@nuno how far have you got in the game? and how do you pass the part where the player must use techniques like using an axe to jump up higher on walls, using an arrow to get rid of something, using a spear, ETC?
I am stuck in the part where I need to jump up using my axe. Hm, it seems I am walking in circles.
Yeah I'm stuck in the part where it mentions barriers. I think I broke something, but all I can manage to do is to go back and forth with no new areas.
Well guys, there's a lot of walljumping so you need to jump forth and back to get higher.
I like the combat system.
I see that there is alot of to do in order to make this game fully playable.
For example there is no sound when I am near an mpc or when I am focusing on any obiect like saving bell.
I dont hear when a save menu appears.
Also I want to know how to restore some hit points to my character.
Yeah I also wonder how to heal my chars. Oh and did anyone figure the party menu (f1 on the keyboard)
Anything new regarding the game?
AudioGames.net Forum → New releases room → Indivisible - A new RPG (not accessible yet!)
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