@356, damn straight. It's not about supporting illegal assets, or gloating about doing the same, not if you're a decent human being. It's about the fact that, no matter your moral stance on such things, games like Crazy Party, Beatstar, Rhythm Rage, and a host of others which are known to use copyrighted sounds, are some of the most well-designed games we have. Again, if you really wanted to, you could argue about what that says about the community at large, but the fact of the matter is that if you take those away, you're going to have a flood of clones and mind-numbingly simple games written by kids to take their place. At that point, the mods would be playing a game of Wackamole, desperately trying to bat away all the stale concepts and stolen code. We really, REALLY don't want that, but that would be exactly the sort of future I'd forsee for this place if a hardline stance were to be taken.
Like it or not, no matter how much drama has been infesting this place as of late, this is the place where people go to learn about audio games. How do you think it would look if someone unfamiliar with the scene comes here, and has to look down a list of dozens of blacklisted games so that they don't accidentally talk about the wrong thing for fear of punishment? Because, let's face it, if such a system were to come into effect, there would have to be such a list that people would have to look at before they signed up, since there are other sources which list currently available audio games out there, so if someone claimed innocence, that claim could easily be shot down, and the person would be punished.
In summary: people get defensive about the audio games they love because, frankly, we just don't have the vast array of choices that sighted people do. This is, I hope, not coming off as an entitled stance, since I'm well aware that, depending on how much effort one chooses to put into it, there are games which are made for the sighted which we can play. However, there are just as many that we can't, so we do tend to fall back on audio games. If we end up getting inundated with games like Glass Breaker and Beyond the Bullet and God knows what else out of frustration that all the good games can no longer be spoken of, that is arguably worse than the current climate.
The glass is neither half empty nor half full. It's just holding half the amount it can potentially hold.