Re: 3d sound, as I recall, Philip's original intention was to use XAudio2 for BGT, but was unable to get it to work without unacceptable amounts of latency. 3d audio took huge leaps circa 2014-15, and on top of that are all the license issues. It's a headache today, and even more so in 2010-11, so Philip going with the reliable 2d sound available on all Windows machines from XP up, and waiting to see if the results would make adding something else worth the trouble, makes a sort of sense, imo.
"If you want utopia but reality gives you Lovecraft, you don't give up, you carve your utopia out of the corpses of dead gods."
MaxAngor wrote:
George... Don't do that.