Moderation!
The new releases forum is for actually newly released or at least discovered games. It doesn't matter if they are muds, or audio games, the crytical thing is that the topic points to something playable. This is I'm afraid more in the matter of speculation and previews thus far, hence why it doesn't belong there.
Leaving aside the fact that I don't at the moment have an Iphone or Ipad, (though I do plan to get one instead of a laptop when my current laptop busts), myself I'm not sure on this one.
On the one hand as Rob said, it does seem a little contradictory. On the other, since Ios devices imploy tilting, touch screen etc, if you wanted to make a smaller, more arcade like game that was at the same time interesting to play, Ios would be a way to go.
Say for instance that liam developed super Egghunt plus, but instead of hitting the arrows to move, you had to tilt the phone around in different directions to make your character run around, ---- or maybe point your finger in the direction of an egg and do repeated taps to run faster.
That would make for a much more interesting experience than an arcade pc game, and if you were a developer with less time but still the desire to make games, it might be a good way to go to insure you had something interesting to play without having to put in the big effort to create something like superliam.
Of course, there is still Rob's point both about the programming languages, and about the fees, ---- though since Liam is I believe a professional programmer in his own right, perhaps picking up the c based language for Ios would be less trouble.
As to fees, I also gather that though the developer fees for Iphone are annoying indeed, it does seem that on average Ios aps sell for much less than pc ones.
for example, Papasanga is I believe 8 dollars, where a similar game on pc would I'm sure be 15 at least.
Of course, price is dependent upon the state of the markit and the current prices being asked for other things which do not necessarily reflect production costs at all, (oftem something quite expensive to produce can sell for not very much), so we probably can't draw any conclusions either way.
Perhaps liam will make a more formal announcement than just one over twitter if he is serious about developement, since obviously that will also help him drumb up interest for his game, and at that point we will know a little more.
With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)