Hi,
I want to make a weapon system based on weapon levels. Let's imagine I have a Pistol, who supposedly has three levels, differing in weapon's description, reload speed, damage and range. How should I design it cleverly? Now there's just Pistol1, Pistol2, Pistol3 inheriting from the base pistol class, but its stupid as fuck!
I just want to develop a little fun game.
By the way, why I can't find solutions on my own? Its not good to ask for help every so often.
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