First off, before I go any further, Steve told me to make this thread, as in CoreMUD_Steve or Steve on the MUD so that's why I'm making it here.
Alright, So. Core's a fun game and a chil out game. I've no desire to race anyone else since it as much a simulation as a MUD I feel.
But it needs accessibility fixes. That is why this topic is a thingg.
I'll throw mine in, and if you guys could all help out we can make Core even better to use. LPC is not a language I run into all the time, realy.
So. Here's a few I've noticed
First off, hats off to Grey/Steve/Malcom/etc for responding quickly and fixing things.
Apartments: Grey mentioned this on the RL channel, but t a local directions system would help immensely in finding your apartment since map's a bunch of numbers.
Corequad: I really, really want this to be accessible so here's how I feel it could go
First off. The cards are fine as is IMO with the name/numberrs. The board I feel could use some way to quickly check a cordinate, like A1 or B1 for instance to see what's there, but it is very simple to grasp. It just needs to be playable, and I can't check it because a) Detmir hates me and b) Nobody wants to challenge me?
Mining: This is the core activity (pun intended), but I feel like it could use a few tweaks, since my drill broke (thanks Steve) and I didn't get any mesages about it making noises like the help file said, so maybe some indicators of your drill wearing down possibly? It's al to easy to get carried away in mining aftr all and forget to check.
Spam messages: Okay, I'm not a fan of the various sneezingdry mouth/etc messages. I get why are there but they can get extremely spammy after a while. I like them being there, but they can get extremely spammy if they display within a short space of time.
Other notes:
I like how snappy things are, and LPC doesn't clutter things up with the screenreader mode on.