Please bear in mind that no, this is not an ultimatum. I neither have the authority to issue such a thing, nor the desire to do so without a full staff consult first.
What I am saying is that Pragma has decided that it is more important to him to maintain his game's pirated assets than to comply with this community's stance on copyright. Given that this community has been one of the ways that his game has achieved popularity, I personally have a bit of a problem with this stance, but he's free to maintain it if he wishes.
That said, we have taken a firmer stance on anti-piracy in the last year or so, and one of the things constantly brought up is that stuff like Crazy Party has gotten a free pass. I'm getting mighty tired of this. You want other things to get a free pass, so you cite that Crazy Party still has community support as a means of saying that other stuff, like the vault, should also have community support. And when it is even gently suggested that we withdraw support for Crazy Party, everybody freaks out.
Essentially, Crazy Party is your ace in the hole. It is the one thing you can invoke to try and prove hypocrisy, because you scream too loudly when we talk about not supporting it anymore. That's extremely convenient, and it needs to end because the argument isn't even an argument anymore. it's just a means by which you can supposedly prove incompetence or inconsistency.
And you know what? You're right. It's inconsistent. That's what this thread was trying to address. That's why I advocated that we stop supporting the game until or unless it met our standards, which it currently does not. I would far rather see it meet reasonable standards than simply be blacklisted, but I think one or the other should happen, because now the developer has been told that the community would do virtually all of the work for him, and he still refuses.
I feel that one of two things should happen at this stage:
1. Before anything else, Crazy Party should be brought to the attention of the companies whose assets it is using, and proof of this communication should be provided so that there is no chance that someone simply makes a claim without actually following through. Sad as it is, I could see some folks claiming they contacted Nintendo, only for it later to come out that the supposed email had been a fake. This would, of course, serve as a no-risk means of satisfying this requirement, but under false pretenses, and we can't have that. If reasonable time goes by where these companies do not respond in any way, then the game will receive full community support until such time that definitive legal action is taken against it. In other words, if the big companies truly don't care, or see it as a media horrorshow, this would pretty much guarantee safety for the game in perpetuity and would silence all of the arguments about its legality. license holders would have had a reasonable chance to object and, having not taken it, we could simply continue as before.
2. If this option is refused, and if Pragma insists on not allowing the game to have its copyrighted assets removed, then having been given ample chance to right the situation, Crazy Party should lose all audiogames.net community support until such time that its copyrighted assets are removed. This would mean that simply discussing the game is perfectly okay. Passing out links to decks, since they're just text files, would be okay. We'd probably ask you to share save files privately, and we'd ask you not to encourage people to play Crazy Party in public. We'd have to take the DB entry down, and we'd have to enforce rule 3 roughly the same way we're doing with the vault right now.
This is my personal stance. I do not speak for the staff team at this point. For those of you asking why we can't just go back to the way it was, and continue providing an exception? Well, you have the folks who use CP as a scapegoat to thank for this. When we have legitimate grounds to remove support for something, I'm tired of having this thrown in our collective faces.
https://www.dropbox.com/s/z8ls3rc3f4mkb … n.txt?dl=1