Hello guys, sorry for taking too long to give an answer for all of your questions. A friend of mine is staying in my house for some time and i'm far from the computer most of the time.
About armor, i'd like to know which armor, being the spell, the armor equipment or the armor class?
Yes, i'm planning to do it on the next version, and would like to apologize for forgetting to add it.
Sorry for also forgetting to write the shift+escape in the readme. I saw a lot of people confused due to this missing information.
I've already fixed the spider quests, and it should be fine in the next version.
About the quest items not being count from your inventory upon accepting a quest, it did before release, but I thought it would be fair if you do acquire the items by yourself after having this quest in progress.
People asked me to implement some kind of combat arena or pk system, but i'll need some time to write some fixes before doing it. I hope it doesn't take too long as well. I know a player killing system also increases the amount of available interactions bettween the players.
Planning to solve the problem of people being disconnected and their character not saving. But, this one is different than just closing the application. It is most related to you losing connection due to your internet speed or some other problems that may occur.
I'm planning syncing enemies between clients, and I already had an idea on how to do it. But, for now, i'll be focusing on gameplay content and such.
I'm really happy with the awesome feedback i'm receiving so far, and i'll surely think in all of them for the next version. It is really helping me a lot. I'd like to anticipate my apologies if I do forget some of them.
I'd like to take the oportunity to heavily thanks the people who has tested the game with me before it being released. There were lots of bugs I couldn't figure it's existence without them.