2019-02-08 08:57:49

hello friends
i am working on an audio drama in my regional language.
but for that, i need some free and high quality sword sound effects.
i could bye the payed sounds, but my home condition does not allow me to pay the money.
i posted it also in any audio, but not any responce from their.
can any one know of the good and high quality sounds?
thanks for reading.

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2019-02-08 09:25:31

try the boom lib, or defenders sound efect collection

2019-02-08 12:02:42

where can i find diffenders sound collection?

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2019-02-08 14:21:59

hey saqib, I kan't help you with sounds, but,
I have another querry.
how you gave lable to your link in your signature?

audio games lover?
visit my channel
go hear:
https://www.youtube.com/channel/UCjWUp8 … wxu8ZaWTDA

2019-02-08 14:47:06

hello pool.
you can find your answer here

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2019-02-08 18:45:58

I put all of post for you, link is end of post:
2018-11-24 10:23:57 (edited by defender 2019-01-17 06:51:05)
Troopanum trooper
From: Brittish Columbia, Canada
Registered: 2012-01-14
Posts: 2,129
User Karma: 443
Jan 16 2019 update: New helicopter and UI sounds, removed some of the shittier gun SFX, added a handful of weapons sounds in all categories, organized folder a bit better, and converted all WAVS to FLACS, resulting in a much smaller download. The file has also now been moved to the NVGT website with the help of Carter.

Original Post:
Hey there...
So I was sending this to someone anyway, and since unlike Dropbox, sync.com doesn't have unreasonable traffic limits I figured why not share it with everyone.

This contains modern war sounds, firearms, from pistols to heavy machine guns, explosions, jet fighters, helicopters, air raid sirens, marching soldiers ETC along with Mideval sounds including swords and knives, both draws and clangs, armor hits, some bow sounds, general battle ambience and the like... And also some futuristic warfare like laser, plasma, and electric weapons, alarms, and energy fields.
Then their are footsteps, gore, UI elements, and a various sounds folder that includes some more unique ambience I've come across, along with some police stuff, more contemporary alarms, crowd noises/reactions, and some cinematic FX.
I'll probably be improving it over time, needs more armored vehicles, high speed cars, horses, ambience and such, but I'll post it when that happens.
It won't all be useful to a game developer but most of it should be... And since it's all legal and completely free I figured it'd be appreciated no matter what.
Some sounds are only useful in specific applications, like at a distance or indoors, and many will need some trimming or volume adjustment. A handful of them only have a couple useful parts and the rest is just chaff. But that said, the quality ranges from decent to excellent for 90% of it, and some are professional quality.

Always remember to put the author's name in your projects for each sound or group of sounds made by them. A link to their page on freesound is even better...
It's easy to find their page, you just take the username  from the filename or pack name. for instance 386842__nioczkus__m1-garand-rifle.aiff and add freesound.org/people/ to it.
So then it becomes http://www.freesound.org/people/nioczkus
Technically, your also supposed to put a link to the license type in your credits as well, but Freesound doesn't make that easy outside of packs because it doesn't say which license the sound is using in the filename.
But, if you want to just cover everything easily, simply put these links in your credits when using anything from freesound. That way any sound you have is going to fall into one of those categories anyway...
zero (cc0): http://creativecommons.org/publicdomain/zero/1.0/
attribution (by): http://creativecommons.org/licenses/by/3.0/
attribution noncommercial (by-nc): http://creativecommons.org/licenses/by-nc/3.0/
sampling plus: http://creativecommons.org/licenses/sampling+/1.0/
Watch out for those last two if your making a project where money is coming in in any way (including donations unless you are a registered non profit) You'll need to look up each sound to make sure your allowed to use it. Chances are very good that you are but it's just to cover your ass. Thankfully as mentioned before, soundpacks have the license type shown for all sounds contained and that makes it allot easier to find that info.

Here is the2.14GB download, kindly hosted by the NVGT team!

2019-02-08 18:59:52

lol  whats the point of sending the entire post, you could have just posed the link in quotes

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2019-02-09 14:41:13 (edited by defender 2019-02-09 14:43:37)

Also try the airbornsound.com free medieval weapons library.
zapsplat.com, freesfx.co.uk, and the weapons pack from the Adobe audition DLC should be helpful as well.
Google can find you all those things,a dn for freesfx and zapsplat, just use keywords like blade, sword, shield, armor, stab, slash, clang, ETC, or use the categories and tagging system.
Good luck, and please always credit properly by listing the websites and usernames if any, where you got the sounds you use, so that people will continue to provide free high quality sounds to us.

If you need music, I can give you websites for that too.

This... -- Is CNN'.
Well Ted, it sure looks like there's been uh, quite a bit of violence around here
"aaoh, that violence was terrible'!"
Yeah it was, pretty bad.

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2019-02-09 20:08:48

yes, i need free music

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2019-02-09 21:34:23 (edited by defender 2019-02-09 21:35:33)

Try incompetech.com, opsound.org, teknoaxe.com, Audionautix, Kongano, twinmusicom, Tim Beek, youtuber Holfix, and also opengameart.org and the free music archive.
You can usually sort by genre and use tags as well, and on some sites you can use author pages and packs/albums.
Crediting is especially important for music sites, particularly if your going to host things on Youtube, otherwise you could get a copyright strike.
If your making stuff for youtube though than you also could use the youtube audio library or no copyright sound.

This... -- Is CNN'.
Well Ted, it sure looks like there's been uh, quite a bit of violence around here
"aaoh, that violence was terrible'!"
Yeah it was, pretty bad.

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