criticview wrote:I wouldn't call it Jimmy's gang but rather smoke's. And, speaking in terms of admins, not in terms of person, 2 out of 3 defenatly were worth it, unless several things were swiped under the carpet.
I can tell you this much though: to my impressions, you're totally mis hitting the ball here. Nothing became more expensive what so ever, unless you got the first credit list stuck in your head, then yeah, you might still be angry... but between then and now, there's a lot of difference. And thinking about himself? Just how in your opinion. I see lots of pinting fingers, but i see no rofmulated reason behind them.
Is Akilor's gang around here? :d I think it is better not to identify them as Smoke's gang, Akilor's gang, SamTupy's gang etc etc. We would have more gang then because the game has gone through a lot of changes in terms of admin. And Btw, latest MOTD update for all:
Message of the day: OK so just so no one gets the wrong idea, the ideas I mention below are only to spark thought and to share some of what I came up with when considering this inflation thing, a couple are certainly not even good ones I just threw out some of what my mind came up with. Please don't panick or start thinking they're all going to happen or anything, I am only curious of opinion here and wanted to share some of the random stuff I came up with myself.
I'm curious about a certain type of suggestion in particular. We all know that STW's item inflation, mostly due to those with hundreds of DFCs, is off the charts. Regardless of what people may think, I never wanted that for this game. Though of course, we need a server and this game is my only income. I am curious and will be reading the /suggest log, if you were the owner of the game, what would you do to start the process of fair item deflation. Many people say, and currently I agree, that STW is very pay to win. I pretty much agree, though this was never my intention. But I'm curious, for those who think that, what defines winning in this game, and what would you do to solve the problem in a fair way? In my case, I don't really think it is possible to win in a game like STW, but it is more or less impossible to die with the right amount of DFCs, so maybe many people would think that winning is when you won't ever die. As for fixing the problem, some of my ideas include recoding the clothing system to make some clothing act as armor, doing what should have been done ages ago and make old food begin to rot, old pots begin to crumble, old dead animals becoming bacteria infested and other old items in other ways expire. I'd raise the prices of death free cards, but it would be unfair because of those who already purchased them at this price. In an ideal world, I would want the game set up so that a character could only have like 50 dfc's in their inventory, and so that they could only ever get new ones once every 24 or 48 hours. Or maybe somehow making it so that DFC's make you lose some of your items that you have in the greatest quantities if you die. At one point I even considered coding some sort of STW robbinhood, a certain beast that would attack only those players with absolutely crazy amounts of DFCs and items. It's an interesting topic, because so few ways exist to fix this problem in any kind of fair manner aside from making an entirely new game and starting over. I considered making this system where you could get stw points for trading death free cards to characters that couldn't get them. All sorts of stuff I've been considering, and I'm curious to see what other people have to say on the subject of item deflation in STW. Of course the game's most unrealistic point out of all of it's many is that the inventory is weightless and for paid accounts can hold an infinent number of items. I hate how STW isn't really a survival game anymore but is only an item collection game for anyone who has a paypal account and a lot of extra money. So I'm curious of people's suggestions. How do we not stop selling stuff because that would make people rage and it would eventually cause us to lose our server and things, NTM these paid accounts are the last line of defense with cheaters, but how do we also balance things better and fairly get rid of these insanely huge inventories in place for a better player balance and more realism. Keep in mind I'm not saying what will happen or even that things will, but while I'd of course like other suggestions to come in, I'm curious to see what people think on this subject, so please use /suggest with any thoughts and ideas on the matter!
I'm sure everyone is wondering what happened with JohnCina. Unfortunately, looking at logs showed some breaches of the administration rules that were enough to make us have to demote him for the time being. Details on these breaches will not be given, but it was enough to cause a demotion to happen. The delay in this message was because we wished to talk to him about these breaches in detail first before any public announcement was made. These were not very large breaches and there is no need for concern. But out of respect for Cina, we won't publish any details on what happened unless he gives us permission to do so, as the breaches weren't large enough to warrent that. On the other hand though, Amine, one of our old admins pretty well known, has agreed to return once again!
Please welcome Mastermind and Muhammad Jawaid to the administration team in the game. Remember to have piece in mind that there is severe logging on all new characters to insure that there will be no mishaps. We'd like to thank you all for your voting. There may be more in the near future. Certain commands are also restricted for them and the server has been entirely backed up. Please chat me on skype if there is any sign of something going wrong.
I am hoping in the very near future to have an instant attention function added to the game to make certain that I can be available as much as possible encase of a mishap with any new member to the game's team.
Thank you all for your pacients and participation. Also, be warned that there will still be automatic punishments for anyone who has tried abusing any of the systems put in place while this was going on. However the numbers are very clear, and we can safely promote all new members.
Please, remember to report ANYTHING amiss to sam.tupy1 on skype, or @samtupy1 on twitter.