We haven't finished the maps yet, we will complete the maps with our builders in beta. What kind of maps would you like to see?
As for your 2nd question, right now there is no limit to the items you can hold, but that's a good idea, maybe we can do that too.
Finally, we can't really call it pay to win, because players can also win in matches, so it's not just about money. Moreover, paying players will have an advantage over regular players, but not to the point of breaking the game system.
Tarquin wrote:A few questions.
1. Did you get rid of tracking? Judging by the scope system it sounds like it but I just wanted to be sure.
2. Is there a limit to the number of items you can be holding at a time?
3. How Pay to Win is this going to be? Are the things you pay for still available in game? And do payed items have an advantage mechanically over unpayed players?
Other than those questions, this looks really good. Also, can I ask what sort of maps we have? Cities and stuff like that or is it more open?
Everything about people can change, including their appearance, but the character inside a person never changes.
Regards...
Bilal