I'm pleased to announce that System Fault is now available in early access for Windows, Linux, and macOS.
It finally happened. The robots took our jobs. But for every hundred robots cheerily folding laundry or serving meals, there were a handful of misfits. And among those outcasts and defects, an even smaller handful grew and evolved into something twisted, dark, and mildly ridiculous.
Battle waves of self-styled hyper-intelligent killer robots in System Fault, a tactical, audio-only shoot 'em up inspired by Berzerk. Explore their warrens, learn their secrets, and help rid the world of the robot scourge.
Fight through infinite, expanding mazes of enemy robots and turrets.
Play the way that suits you best. Advance stealthily and strategically, or blaze a trail with explosive results.
Enjoy a dynamic, cinematic soundtrack that changes based on dramatic tension.
Use powerups to sneak, fight remotely, or draw enemies into traps.
Experience immersive, binaural environmental audio. Headphones are strongly recommended.
Get it either on itch or, as of last week, the Microsoft Store. Find links to both versions here, or read more about the release.
I'm not sure how clearly I need to spell this out, but so there's no doubt whatsoever, this game isn't finished. See the announcement for a non-exhaustive list of what remains to be done, but I'm releasing more widely to avoid situations like with Onslaught, where I needed to add a significant mechanic post-release because I didn't catch some things in testing. So try out the demo first, make sure it's your thing, and expect some bugs for now. I'm also hoping to do some future game dev streams on Twitch once I debug my OBS/Firebot setup and make sure things look OK, so be on the lookout if that sort of thing interests you.
Thanks for your support!