2020-12-25 11:16:51

Hello all,
I'm proud to announce Yellow Sky, a new variant of Blue Sky, the endless runner game created by Bran.
Before I will talk about the game I want to let you know that I have talked to Bran and that he agreed to this idea.

About the game
Yellow Sky is an endless runner game, this means that you run automatically. There are lots of obstacles to jump over, duck under, and of course there are some you can destroy.

If you want to download the game, you can do it here:
http://www.firegaming.nl/uploads/yellow_sky.zip

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2020-12-25 12:49:21

what's new?

2020-12-25 13:00:52

huh!  I love endless runers, I hope that one day I will have one in the same style as banana Kong, and thanks for the gift, I'll download it soon!

once upon a time, a beautiful little girl who wore a beautiful red hood.  while she was passing through a forest, she was killed by Captain America.  The end...

2020-12-25 13:13:17

Well, playing it for about 10 minutes.
It's nothing really new, what you see is what you get. You run, duck and jump over and under enemys that aren't really new or inovative and still finer jumping controls are missing.

i guess for the usual audiogamer, good to waste a few minutes on.

Greetings Moritz.

Hail the unholy church of Satan, go share it's greatness.

2020-12-25 13:54:03

I hope Sam told you it was alright for you to use his inventory sounds from redspot.

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2020-12-25 14:14:44

@2, I don't understand your post?, could you give a little more explination?
@3, hope you like the game, have fun.

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2020-12-25 14:25:14

I need to make one of those runner games, Oriol Gomez style. big_smile

ReferenceError: Signature is not defined.

2020-12-25 14:31:55

How do you not understand the question 'what's new?'?
What is the difference between your game and Blue Sky? Holy hell man.

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2020-12-25 14:34:35

There are new obstacles like a lawnchpad, falling rocs and more.

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2020-12-25 14:51:57

@ivan I dont really got this game because I dont play these kind of things but there was a time I encountered someone complaining about stolin invintory sounds from redspot and  they was from here, just pointing that out

2020-12-25 15:04:03 (edited by manamon_player 2020-12-25 15:06:09)

@1
game was nice, but couldn't figure the weapons, if you ad a change log it could be cool
@5
you are saying like Sam made the sounds himself, care about what sounds your even using

2020-12-25 15:12:17

The weapons will be uptayned in level 6
You can select the weapons with your left and right arrow keys, and fire them with your control key.

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2020-12-25 15:28:26

I have a couple of suggestions to make
1- Make the obstacles interact, for example a horse can crush a small car etc when they are too close together
2- sometimes, items come when too much obstacles are around, so I can miss items quite easily when I try to avoid the obstacles

2020-12-25 15:35:22

@13, your suggestion is a good one and we will think about it, but the problem you have with the items is normal and it's something to make the game a little harder.

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2020-12-26 00:40:34

@Monkey999
I really like the game! I'm playing it again and again. If the cannon balls appear, it really is a challenge.
And I love the music when you are invincible.
I'm looking forward to new updates!

Thanks for helping!
Janagirl!

2020-12-26 00:56:57

Well the music is the invincibility music from the mario games, wondering if that music was opteined legally.

Greetings Moritz.

Hail the unholy church of Satan, go share it's greatness.

2020-12-26 12:25:20

This is exactly why people need to attribute properly, ideally even with sounds they paid for, so that people know that they came from an existing library and can look it up them selves if they are suspicious.
It would get rid of so much trouble...  And it's not even hard.  You just say all this group of sounds came from this library, this group came from here, ETC.  No need to mark each track.
It really helps if you write it in a document while creating the sounds as well, plus you can just copy the folder names for speed.  Then it's super easy to remember.


Example:


Inventory sounds
Adobe Audition SFX: Foley
PM Sound Effects: Tactical Backpack


Footsteps
The Sound Pack Tre: Footstep Loops 2
Soundopolis: Foley Plus
Red Libraries: Mini Game Pack 1


Weapons
PM Sound Effects: Abstract Guns
Freesound.org: filmmakersmanual
Fesliyan Studios: Weapons
Airborn Sound: Free Firearms
Adobe Audition SFX: Weapons
Motion Array: Free Gun Sound Effect
Sound of Italy: Explosions
Airborn Sound: Medieval Weapons
Freesound.org: bay_area_bob
Soundopolis: Swoosh Whoosh Swing
Bad Studios: Gore Source
Red Libraries: Body Fall Freebies


Vocals
itch.io: Dogl's Sound Pack
itch.io: Super Dialogue Audio Pack v1
opengameart.org: RPG Voice Starter Pack
Articulated Sound: Starter Pack


UI
Currently Untitled Audio: Soundflakes-06-2020
Digtal Rain Lab: Bleeping Buttons


Ambience
Thomas Rex Beverly: AMB10_Northern_Rockies_Common_Loons
Skyes Audio: Dormant Village
Articulated Sound: Starter Pack
Soundopolis: Natures Fury Wind 01
Hzandbits: Urban Winds II
West Wolf: Nature Sounds


Music
Incompetech.com
Sound Ex Machina: Endless Drones Light
Smart Sound FX: Dark Textures
MatiasMacSD: INDICT FREE

2020-12-26 16:41:10

@17 actually, some of the sounds that peapol say from redspot are also from Adobe Audition SFX: household

2020-12-26 18:28:01

It's like Sam Tupy is the owner of all those sounds or something. May be they use the same library, who knows.

Why do ghost hunters have to hunt ghosts? Well, there's a fear of being ghosted out there. They may need therapy as well as their ghost hunting kit.

2020-12-26 23:24:14

I forgot to ask before, but why exactly is the sky yellow anyway?  Did a god fall over drunk while still pissing upwards or something?  Did a cargo plane carrying tens of thousands of gallons of lemonade explode in the upper atmosphere?  Did some unknowably powerful cosmic being with the intelligence of a five-year-old color on it with a crayon the size of mount Everest?  I'm just so confused...

2020-12-27 08:05:32

also a huge bug i have found that i doant no if anyone else did i get un able to play menu  menu music when playing the game this also happens in learn game sounds menu aswell

2020-12-27 17:28:47

that is an error on your computers part

Suffering's what keeps me alive.
If one never suffers, one doesn't live propperly.
So embrace the pain, the suffering life has brought you and will bring you in the future

2020-12-28 01:53:39 (edited by Tristan04 2020-12-28 01:55:32)

A nice time waister. Good job
BTW, you might think about adding volume control for the music. I kinda miss beeing able to turn it down sometimes

2020-12-28 10:53:46 (edited by Tristan04 2020-12-28 11:11:31)

Sorry for double posting, but...
You should add a pause function.
And maybe instead of the text diolog that only says you died, perhaps a statistical overview of that game would be nice. Just my thoughts, though.
Another thing is when there are multiple obstacles to dodge at once. Totally fine when you've got things like a pit and a small car at the same time, you can just jump. However when you're approaching a pit, and at the same time there's a rocket right behind you, you've got the choice between ducking under the rocket and falling in the pit, or jumping over the pit but getting killed by the rocket. Now take the pit and rocket senareo, and add a laser you've gotta duck under coming from the right, and maybe a mad horse or something. A really bad senareo if you wanna, you know, continue playing. Haha. I don't know if this is on purpose though, and if it is, feel free to keep it as it is.
Just suggestions. smile

2020-12-29 09:23:34

Thanks for all the feedback guys, we are working on the new update.
Oh, and @20, god knows.
:d

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