Hi everyone
If anyone want to make a script for any of the ds games I have good news. Desmume supports lua scripting now. Just wanted you all to know that. It is in the latest release.
Yes... thanks for that. However, it's not as simple as lua support. Lua support has been in desmume for years. The main problem is that desmume releases are x64, not x86. We can get a lua dll for x64, this is not a problem. We could get as well an x64 dll for the "tolk" and for the screen reader modules. The main problem here is that desmume uses official lua, not luagit, which is what we use for the script until now. I tried to use luagit on desmume, and yes, it works with some functions... with others, the emulator breaks completely and closes. So... sorry but no, at least for me, nintendo ds is more far away than GBA...