Ah, got ya!
Thanks for the tip!
Also, I love the new sound design!
Spacy in parts, outdoorzy in others... Enjoy the forest sound scape.
Weapon sound design top nauch!
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AudioGames.net Forum → New releases room → CrimeHunter version 2.5
Ah, got ya!
Thanks for the tip!
Also, I love the new sound design!
Spacy in parts, outdoorzy in others... Enjoy the forest sound scape.
Weapon sound design top nauch!
@149 also your ability to get a grenade depends on if you completed the game before. If you didn't, you won't find grenades.
Here are a couple of comments. First, your character should progressively slow down as your health decreases. This should also impact your jumping and ability to use melee weapons. It might not be a bad idea to add a stamina value that prevents you from constantly using melee weapons either.
Second, it seems a bit odd that the enemies in the battle arena randomly die from falling. Why is this? I don't hear any pits, so to have them randomly fall makes no sense at all.
There is a hazard in there, it's just silent otherwise it would drown everything out.
Hi I'm still getting the same error fatal error detected unable to exicute script ch
If I read correctly, you hit me in my heart. You want to ban the cheat engine!
Why is that such a bad thing? People could just cheat and get to number one on the scoreboard, and yeah, we don't want that.
Exactly.
I bought my copy, at the cyber Monday discounted price. You’re welcome! :-)
I do not want your scoreboard. I do not have the full version. I just want to relax!
Then bye small but boring game, I download you when you will be free
@160 awesome! Enjoy the game!
@mason, Love the new update with sounds, Finally new step sounds yay. Not old boring boring boring ones...
also looool? Just tested something, And from what i see... Posting to the scoreboard if you died in level 1 or 2 or 3 is... Totally unneeded? Maybe just let the player be able to post his score if he passed like, level 5 or something?
Here's my error log when ya download the latest version of Crime Hunter (before registering):
Traceback (most recent call last):
File "ch.pyw", line 36, in <module>
File "framework.py", line 12, in init framework
File "c:\python37\lib\site-packages\PyInstaller\loader\pyimod03_importers.py", line 493, in exec_module
File "cytolk\__init__.py", line 1, in <module>
ImportError: DLL load failed: The specified module could not be found.
Traceback (most recent call last):
File "ch.pyw", line 36, in <module>
File "framework.py", line 12, in init framework
File "c:\python37\lib\site-packages\PyInstaller\loader\pyimod03_importers.py", line 493, in exec_module
File "cytolk\__init__.py", line 1, in <module>
ImportError: DLL load failed: The specified module could not be found.
And the last thing I will do for this game, I will report an error.
Go to level 9, but do not pass it. Press the Escape key, and then go to level 3, and go through the first area.
Good luck in your flight
@166 thanks! I've been trying to figure out how to reproduce that for ages!
@Windows: I once thought the same as you, why pay 5 bucks for a small game. Well, it wasn't until a couple of years later when I actually got my own PayPal account, that I realized hold on, I actually can, support devs like this with their smaller projects. You know what? I didn't look back.
@168 I sent the key earlier today, you should have it.
Hi that is the same error that is what's preventing me from playing the game.
I remember having a little bit of fun with the actual story of this game a few years back. I got to (I think?) level 6, the one where you're asked to jump a bunch of pits, and if you fall, you get electrocuted. Only I think in that version you had to make a series of running jumps because you couldn't jump accurately while standing still or the gaps were too big. So I was repeatedly dying over and over again, to the extent that I just destroyed the game and didn't look back.
Is this still an issue, or is the game more accurate now, or was I missing something hella obvious? If it's more navigable/I was missing something obvious, maybe I'll give this a try.
@172 all I can really say is use your camera.
Yeah, I did that when I played before, and it didn't really work. Unless the platforms between jumps are like one tile wide, and there are dozens of them.
You don't need to build up speed any more thankfully (that shit only belongs in endless runner type games!) and the platforms are pretty easy once you realize that in the air, a single key press takes you two tiles rather than one.
AudioGames.net Forum → New releases room → CrimeHunter version 2.5
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