I think a more apt question isn't what do we want, it's what do you want? Because it seems to me that you have absolutely no clue what that is.
You keep saying that you are human and that you don't know all these things. That's fine, but can you at least acknowledge the mistakes that were made in jumping to acquire this game without the experience to manage it and work on it? After all, it's basically reworked SBP from what I can tell.
The times I've seen you (Tunmi) and Mohamed agree on something are rare. One of you just starts doing random stuff that half the time, the other one comes on and undoes, or changes it, etc. So where's the actual team work? Answer me that, where is it?
I totally get what you mean about the back and forth with players. I recognize that it got to be a lot, with us almost dividing up into factions and coming at things from both sides. But that's going to happen, and you don't think it happens in mainstream games? A relevant modern example is how people factionalize over MK11 and freak out on this change, that change, this character being here, that other character not being present in the next update, etc.
Can you acknowledge the mistakes that were made? Can you acknowledge that you guys don't have the experience to manage a project of this scope? Can you answer the unanswered questions? If not, you'll just keep fucking up and fucking up and fucking up and driving players away. That is your fate unless you work to not make it so.
I'm trying to get you guys to see the errors that were made here so that they aren't repeated. So that you can actually succeed. What's better, some harsh truths that you may not want to hear and that might be hard to take, or you repeating the same mistakes over and over again. You'll just tailspin infinitely if you don't work to change it. You'll be happy, you'll feel accomplished, then mediocre, then sad, angry, frustrated, or any other negative emotion because people aren't playing your games and are talking bad about them. SO use this as an opportunity to look back and figure out what didn't go well and work to change it.
Facts with Tom MacDonald, Adam Calhoun, and Dax
End racism
End division
Become united