2020-06-06 09:17:03

Hi turtlepower17,
The recordings we have made for the library have been recorded over the last three or four years, and specifically this year we have already recorded many more things that are still left untrimmed. I would like to at least start on some of those, especially updating the mechanics folder, before taking on outside submissions, but there is a chance we'll get to the point where we could accept them. The problem is that the games you describe all would fall into the misc category, and of course if they don't have any special, one of a kind sample, I mean if it just has square wave beeps and stuff, I would think about trying something else. The only reason we have recorded some games with square waves in the beginning is because it was part of the Simon category, but now I would hesitate in doing it. If it uses actual wave files and is interesting, I would love to know more about these, sooner or later. In fact, we specifically had a trimmed version of Tiger's Who wants to be a Milionaire tabletop, but I decided not to include it because for one, the samples are terrible quality and for two, it really isn't an electronic game in our sense of the term. In general terms it is, but it just doesn't fit into what I would like to call electronic games. I hope that makes sense.

2020-06-06 18:07:34

Ok, thanks, that makes sense.

The two games I was thinking about specifically that I wanted to focus on, both because they're two of my favorites and because they're available to me now and I know for a fact that they work, are matching games. Both have speech, which is what I assume you mean when you say you want games with more than just tones. Anyway, one of them is Tiger Electronics henry, and the other is called Bird Brain. I don't remember which company made that one, but I would think that's where the inspiration for Phrase madness came from, at least in part. In any case, they both have sounds or phrases which you need to match in order to win. The offer is always open should you guys decide you want those as submissions, since, as I said, both are ready to go and I should be able to get decent-sounding recordings of them. As for the others, I'm glad there wouldn't be a rush to find them, because I have no clue exactly where they all are at this point.

The glass is neither half empty nor half full. It's just holding half the amount it can potentially hold.

2020-06-06 20:22:19

I'd be interested in the link. my email is [email protected]. I'll send it over to jake gross so he could hoast, but I'll also put it on my own google drive, dropbox, and possibly get my own ftp server set up for hoasting it if anyone's interested.
also, an update: the handheld remakes site is down, which is where I was going to source the 1978 merlin sounds. as a result all 1978 specific merlin sounds will have to be from mame if I'm going to record them, assuming they aren't already in the archive. as for the 2004 version, I will source those from my own unit.
also, I'll see if madrigal would mind you guys including his game and watch sounds.

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-06 20:26:14

@turtlepower17, bird brain was also by tiger, and the inspiration for phrase madness is more likely Milten, a similar game released by milten braddly (appropriately enough) in 1981. it is now working in mame. it holds the destinction of being the first (or at least one of the first) with speech, so there's deffinatly some historical interest.

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 00:17:56 (edited by techmaster20 2020-06-07 00:38:40)

I think you missed one of the bopits. I had one back in about 2005 that was just the basic bop, pull, and twist, the voice was different, but the rest of the sounds including music were the same, and it also didn't actually say scores either, did the drum thing from the original. Here's a video of that bopit. https://www.youtube.com/watch?v=PGOGijRrWhM

Power is not the responsibility of freedom, but it is actually the responsibility of being responsible, it's self, because someone who is irresponsible is enslaved by their own weaknesses.

2020-06-07 01:02:54

Thanks @29, that's interesting. I've certainly never seen an original unit of the Phrase Madness game, but you've got me curious now.

The glass is neither half empty nor half full. It's just holding half the amount it can potentially hold.

2020-06-07 03:02:22

FILEDROPPER mirror, as requested by my brother:
http://www.filedropper.com/egpubliclibrary

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 03:22:56

update: I found out that the download link has been guarded by a stupid captcha without an audio alternative. this is discrimination against the blind community and should be downright illegal under the Ammericans with Disabilities act. in the meantime, I have sent the original link to datajake1999, in case he wishes to hoast it on his website.

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 05:18:51

here's something to add to the library: my collection of old mattel led game sounds.
https://drive.google.com/open?id=1GlT0h … bBapGEeQDs

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 07:40:34

Hi to all,
Thanks for all the interest, I'm glad there are people who actually enjoy this library for what it is.
Americandad2005, I'll check the sounds you posted when I have a stable internet connection. About the games like Milton and Bird brain, I guess we could put them in? one of our members has a bird brain already, although he hasn't recorded it yet. We tried looking for a test mode, and interestingly we found a way to make it play a beep, but not much else. After you pressed any button, the beep would stop, and it would simply say good bye. Also, a while back I made a recording of Milton using Mame, but haven't gotten around to trimming it yet, but what I do have that I thought people wouldn't be as interested in, is another library add on, basically, called LPC, containing the Texas Instruments Speak and spell and Speak and math, as well as a few other things. I took about two months last year to make that, and if I could help with giving that out to anyone who is interested, I'd be glad to do so. I just thought this is so different from electronic games that I didn't want to include it immediately.
Also, the bopit referenced in post 30 is called the Bratz bopit from 2004. We have a recording of that ready to be trimmed as well, no worries, we just haven't gotten around to doing it yet. Thanks for letting me knoe about it again, I totally forgot it existed since it's so similar to the clear bopit from 2002 that I now happen to own. Looks the same, too, apparently, from what I'Ve been told, so if you're blind you can't tel the difference unless you play it.
Thanks again for the links being put up, I'll check how it's going in a few hours once I am able to download a large amount of files.

2020-06-07 08:36:25

Hey there,
if you guys are looking for a stable location with the zip, here is the link I put on ims-productions.
http://ims-productions.com/files/EG-Public Library.7z

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2020-06-07 13:02:02 (edited by ammericandad2005 2020-06-07 13:02:48)

I'd be interested in the lpc library myself. my email is [email protected]

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 13:10:14 (edited by ammericandad2005 2020-06-07 13:15:43)

finally, the sounds from the original 1978 release of merlin!
https://drive.google.com/file/d/1Vyty9I … sp=sharing

and my mirror of the main library:
https://drive.google.com/file/d/1Njt-Zc … sp=sharing

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 17:03:02

here's my collection of game and watch era sounds, plus the original tamigachi sounds.
https://drive.google.com/file/d/1CcUYsL … sp=sharing
as a bonus, I included the handheld game simulators that used to be on the handheld remakes website, which is where I sourced them.

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 18:09:15

here are the sounds from the discontinued IOS version of bop it. this is an official hasbro product. it seams to use a different set of studeo recordings from the ones already in the archive.
https://drive.google.com/file/d/1w9eSp_ … sp=sharing

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 18:50:17

thanks to help the retchid, I present to you the sounds from the zelda game and watch!
https://drive.google.com/file/d/1h4-9ST … sp=sharing

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 20:27:17

Damn that's some spam posting. Jesus christ

Ivan M. Soto.
Feel free to check out my work and services.
http://ims-productions.com

2020-06-07 20:44:53

The archive is also up on my server.
http://grossgang.com/EG%20Public%20Library.7z

2020-06-07 21:12:03

sorry for the spam posting, I was posting every library add on as I creat it.

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-07 22:52:02

Hmmm I actually think we should have 2 things.
1.  an active ftp upload or something like that for the library or just as we are doing it and an update of the library.
I'd say a resilio sync key, for active contributors but then it gets harder and I am not going to be online all day since this is a family connection and I really don't want to bog it down with resilio, pluss while its unlimited with all the streaming devices in the house I know resilio uses bandwidth like crazy.
But keep these links coming also every so often the main library should be updated with newer material would actually be good if the library was active on a server or something, you downloaded the library but would have a way to update it with a program or something.

2020-06-07 23:14:11

I would be interested in that LPC library as well.

The glass is neither half empty nor half full. It's just holding half the amount it can potentially hold.

2020-06-07 23:35:37 (edited by ammericandad2005 2020-06-07 23:38:15)

the problem with resilio is the fact that it uses bittorrent protocol, which ISPs in the US are cracking down on for legal reasons. you may remember a fiew months ago when I posted a Public service announcement on this very forum erging people to avoid torrents due to the risk of a blanket ban from internet access.
Currently I am looking for sounds from the older tiger electronics (pre brain warp), I already found the music from the tiger duke nukem handheld. I've also asked arcade USA if he could possibly record the sounds from his family guy handheld pinball machine.
the mattel sounds were taken from a program called LedHead by peter hurshburg, and the merlin sounds are from a simulator by shain monroe. finding those programs was a bitch and a half.
I don't have the money to invest in any more handheld games to record beyond the ones in the archive and my 2004 merlin. if I still had my acti mates, I'd add them to the lpc library, since they all use the lpc codec, using a later revision of Ti's chipset.
btw, can anyone recommend me a free FTP server to hoast the archive?

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-08 11:05:33

OK Americandad2005, I agree with Ivan on this, you just sent me like a million files that I may not even include. I don't know if you understand me or not, or if you have read the readme, but I specifically told you guys, 1, no square waves, and 2, no inaccessible consoles. Please! Is this so hard to understand?
About updating the library, if there would be a way for someone to extract the current folder and let certain people access it from the outside like an FTP or something, could be useful. I don't recommend Resilio because that's what we are using privately and it would just become extremely complicated, plus everyone would have to sync every change as it happens rather than getting it when they want to. If there is anything you could do about this, please let me know.
And since a few of you have asked for the LPC library, here is that one, through dropbox this time since that's where I have it at the current moment.
https://www.dropbox.com/s/ibgk7r2m9drly … es.7z?dl=1

2020-06-08 14:42:28

sorry for that, I was so excited for the library that I didn't bother to read the readme.

be a hero and stop Coppa now!
https://docs.google.com/document/d/1Dkm … DkWZ8/edit
-id software, 1995

2020-06-25 11:33:10 (edited by Zarvox 2020-06-25 11:39:19)

hello every guitar, twist it, slider, Nagy, bop it blast, and everything else.
Sorry, was using a common intro some electronic game nerds use. Anyway, we have a discord server for anyone who is interested in talking about electronic games and potentially getting caught up in strange references like that first line. Here is the channel breakdown of our server.
Texting main: a text channel to post any general talk about electronic games; this includes high scores, funny moments, new games, and really anything else not mentioned in the channels below.
Sync folder: a text channel that provides updates on the sync folder which is our official library location, as well as other parts of our sync folder. Only members that work with the sync folder are able to send messages, however anyone can view the channel.
Bot Commands: a text channel to send the only bot we have on the server some commands, the bot will play random or specific files from our library in a voice channel when instructed.
Electronic game media: a text channel to send any files, pictures, or links. Links to videos, ebay or amazon deals, news resources, etc.
Foreign games chat: a text channel dedicated to talking specifically about games in different languages.
Voice main: the general voice channel members use to talk about electronic games, play games, and other things. We do go off topic quite a bit, but right now we are a small group, so that is understandable.
Supreme Nagy: A channel used to discuss admin related tasks, and also serves as a chill out room for those who the owners of the server trust and can depend on most. This channel is hidden by default, only members who the owners allow access will be able to see it.
Foreign Games Voice Chat: a voice channel to talk specifically about electronic games in other languages.
Please understand the foreign channels represent games that speak a different language, it is not a texting main channel substitution for non English speakers.
If you are interested in either talking about electronic games, or just want to see what we have on our server besides a bunch of random weird references and jokes, contact Zseli on discord at:
Zseli22 #3489