2020-05-31 12:35:37

There actually is a difference between really easy and really hahrd, it changes the time required to finish a race.
I did manage to finish the eleventh silver race when I bumped the difficulty down to really easy, but I can't complete the twelth, and what is worse, I am not entirely sure what I am doing wrong, other than with those stupid double asteroids.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-05-31 14:00:09

@26, you are getting  to try the clearing 12th race, but i want to know, how to get the game  if i already purchase it , or find the way to speak to  audiogame.store to get my copy of the game, sorry for posting the same means again, but i'm worried if i can not get support from store, because  it is  the first time i purchase  software with no hardware needed.

2020-06-02 02:38:39

Hey, Snow.

Here is the contact that you are requesting. [email protected]
I hope that helps.

2020-06-03 00:31:43

Also bought the game today and am having trouble with a track called gona or something like that in the silver league. I've gotten my time down to 2:55 but I still end up in third place. The difficulty does seem to spike very sharply at this point. Normally when two asteroids are on the screen, I slow down a bit so I can pick out which is the safe lane, but that only seems to be hindering me here. BTW my difficulty is on really easy as well. Maybe I'm just not using a good enough ship. I dunno. But it does seem pretty odd that I had no trouble until this point and now I find it impossible.

Make more of less, that way you won't make less of more!
If you like what you're reading, please give a thumbs-up.

2020-06-03 00:46:50

Have they said anything about a mobile version?

2020-06-03 15:49:08 (edited by musicalman 2020-06-03 15:55:56)

So, here is more or less my opinions about the game after playing it as faras I am able.

First off I really like the concept but I think it needs flushed out.

Dark wrote:

I did manage to finish the eleventh silver race when I bumped the difficulty down to really easy, but I can't complete the twelth, and what is worse, I am not entirely sure what I am doing wrong, other than with those stupid double asteroids.

I've noticed the trick with those is to move to one side of the board or the other when the double asteroids are incoming i.e. don't stay in the center, pick a side instead. For example let's say I pick the left side. Stay on the left side until the asteroids are close enough to hear. If no collision alarm sounds, you are of course clear. If one does sound, though, move to the right. If it still is sounding, move to the right again and you should be good. If you have quick reflexes you should be able to handle even the worst cases at full speed, without any mishap.

This morning I discovered you can practice single tracks in single race mode which is a godsend imho. Despite this though, I'm simply unable to beat that goni race. I've done it with a perfect start. I can run through it without a single crash and holding top speed the whole time, of course not counting the initial acceleration. I've tried with all ships. The fastest time which I think you can physically clock on that track is 2:52. And it's simply not fast enough.

I've noticed that enemies seem to freeze you in place; I can't verify this visually but if you take too long to kill them, you won't complete the race as quickly. I don't think there's a quick way to kill enemies. Speed doesn't seem to make a difference, you just make your way into their lane and fire when you hear the long beep.

Another topic I should touch on is endless mode. First of all I don't know why announcements such as "incoming asteroid," "incoming enemy" and curves aren't being announced. It's kinda cool actually, but a bit unexpected. I also like the idea of endless mode, but it feels very unbalanced.

The idea of it is that things approach faster as you make your way down the track. But they do so at an uneven rate. The curves stay fairly easy and only get harder gradually, and the enemies don't seem to change at all from what I can tell, but the asteroids pick up speed far too quickly. After a minute or so, they're too fast to avoid at top speed anyway.

For a while, it's kinda fun putting on the breaks when an asteroid is coming, but the fun factor kinda wears off when you realize that 1, there's no real incentive to max your speed out, so you could just move slowly all the time, and 2, your range of speed is far too wide and it just makes the whole thing boring. Eventually you'll get to a point where the asteroid pace maxes out, but you can still crawl along the track at a snail's pace and easily avoid anything that comes for you. Once you get to that point there's really no reason to play it.

So there's got to be something else to equalize this. Maybe markers on the track at set intervals, and if you took too long to hit the next marker, you'd be out of the race? Hmm, I like that. I could overlook all of my balance issues with endless mode if something like that was in it. Come to think of it, they wouldn't actually be issues then; they'd just make you care about your ship stats more i.e. Asteroids are clearly dangerous at high speed so you have to slow down when one is near, so you'd want a ship that can accelerate quickly to reach the next checkpoint in time.

But yeah, really hoping Goni can be beaten somehow. Or maybe the balancing is flawed and we just need to wait on an update.

Make more of less, that way you won't make less of more!
If you like what you're reading, please give a thumbs-up.

2020-06-03 16:07:28

@Musicalman, yeah, it's Goni  that is the problem even on very easy, I really think there is an issue with the balance here, possibly even a bug.
With double asteroids, it seems unless you slow down you physically can't get over to one side fast enough.
I am also unsure whether your best holding the arrows down going into curves, or trying to do it with single presses, since I've tried both methods and can't really determine which is faster. Holding the arrows is less likely to have you crash, but I think you slow down more, either way, both methods seem to work until you hit race eleven of silver mode, which I only beat on very easy due to getting lucky with asteroids, and race 12 just seems impossible.

I hope the game gets some fixes, since it's a great concept, and the music and atmosphere rock, but yee gods the balance is bonkers!

Also btw, it'd be nice to get cash or something else as a reward for completing tracks or playing endless mode.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-14 19:33:45

the game has been updated. now we can play. I passed the silver League. now I play in the Golden League.

2020-11-15 19:33:02

@Blackdog, does the game auto update? or were you emailed with new version information. I  haven't heard about a new version myself, yet when I try the game, I still get the same result, namely I fly around with no issues and still lose for no reason, which is frustrating since other than this I actually rather like the game and would like to finish it.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-15 20:58:52

hi. my game was updated automatically.

2020-11-15 21:41:36 (edited by Dark 2020-11-15 21:46:33)

Is there a way to tell if it's been updated? I can't find any auto update options or anything about version information, and I still cannot finish that Gony race even when I don't crash into everything and maintain top speed all the way through.
The only other thing I wonder, is if I need to start again from the start for the updates to take effect on the main game.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-15 21:56:26

when I started my game, the game immediately automatically updated. after that, I wanted to continue the game from where I was before the update, but this was not possible. then I started the game from the beginning. and I was able to pass the silver League without any problems.

2020-11-15 22:01:19

after the update, you need to start all over again, otherwise the game will not start.

2020-11-15 23:27:08

@blackdog, you say "after the update", I have not noticed there is an update, though it is possible that it might have happened without my noticing if there is no indication that it's happened.
I do remember the game taking a while to start, but whether this was the update I don't know since I've not played the game since June so I'm not sure how long the start time is supposed to be.

I've reset my game progress though, so I suppose we'll see if I have the same problem when I get to gony in silver league or not.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-16 00:45:56

@39 any game that is in the steam client will auto update once you open the client. I allow my computer to itel for a few minutes to fetch for all of the updates as I have over 200 games in my steam client.

2020-11-16 14:33:12

@Boo15mario, I did not buy the game through Steam, but directly from the audio.it store, which is why I was wondering if there was an email with the update info, as usually happens with audio.it's games.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-16 16:38:29

I bought the game on Steam

2020-11-16 18:19:19

Fair enough.
If I don't get any notifications about the update by the end of this week, I'll contact the developers and see what is going on, since I would like to see all the tracks, actually a soundtrack for the game would be pretty cool too.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-16 18:37:44

Hi @Dark

Here Rising Pixel developers of SpaceWaveRace. There was an error and the update was only released on Steam, but we have just notified this to our publisher and they will manage this issue in the following days. Please be patience. smile

2020-11-16 21:10:35

@Rising pixel, fair enough, I'll look forward to playing the new version when I get the email.
Btw, any chance the soundtrack could be made available for purchice? the game's music is actually pretty awesome and the sort of thing I'd likely listen to on my own anyway.

With our dreaming and singing, Ceaseless and sorrowless we! The glory about us clinging Of the glorious futures we see,
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)

2020-11-17 00:46:57

Hi!  I bought the game for Ios but I don't understand the tutorial because it is all in English and there is no Italian.  Could someone give me a summary of the guide?  Thanks!

2020-11-17 16:48:38

Hi @Maranatà

I'll do my best in summarize the tutorial for you.

At the beginning there is an explanation of the mobile gestures.
-> swipe right and left to move the spaceship. You can use this gesture to move in the menu.
-> use three fingers tap to open the pause menu.
-> At the start of a race there is a countdown, when it reaches 0 tap to make a perfect start.
-> There are examples of the different sounds you can find: there is one for the right border, another for the left border and two different sound for the moment you gain or lose a position, as well as for when a curve is approaching or for the moment you have an asteroid in front of you.
-> When an enemy is in front of you wait until the target is blocked (you can know this by a bip sound that becomes continuos when the target is blocked) then tap to shoot.

I think that is all. Let me know if you need more help on this.
Regards smile

2020-11-17 18:15:47

@41 fare enough

2020-11-18 07:56:06

Sigh. Bad! Same gameplay mchanics as usual, sigh.

2020-11-18 11:33:28

I liked this game. I want the second part of this game to come out, but a longer one, because I finished this game so quickly