Hello,
I realize that this may be a bit repetitive, as there are countless other topics like this on the forum, but I didn't want to drag another topic back up.
First off, I have found the walkthrough to be very helpful, especially when I decided to save time by pocket coptering out of the San-Cot Stadium instead of walking, which caused the cutscene not to trigger.
I have five permanent members of my time and looking for some ideas for a sixth:
The water starter, around level 48: very tanky, can take hits and deals with fire, sound, and earth quite well.
Martiagle, quick and hits super hard to deal with and covers Flontozaur's grass weakness, as well as a good insect killer, with ghatter Branch to help against stones.
Leonatar: is weak to water and grass but is super effective against flying because of the nifty Gravity Magnet, and kills Autoson like noone's business, covering poison as well.
Guererrol hits quite hard against standard types and also covers water, but its plant moves are good but not *t* powerful yet. Problem is, air destroys it. Howevere, my final qermanent as of now is Jimitron, who, with really good special attack and speed, recks pretty much everything in the game that isn't immune or not very effective.
I think my problem is that I may need another defensive tank, as most of my team doesn't have that great of defense. I also don't really have any coverage of shadow/holy/undead or magic, if I'm remembering correctly. Anyway, thanks for the help!
—Urban Champion