Ok, Soren, so you haven't coded an engine. And that's ok. But don't self-appoint yourself as someone who knows all about screen-reader integration and what it should be, and we'll be fine.
@Hijacker: Unity/Unreal are already aiming towards native hook-ins for accessibility interfaces on platforms, so there's a good chance their editor will also contain screen reader support when this is all said and done, as long as enough people demonstrate to them that this is what is needed.
I'm the only adventure at c: master hahahaha I have unlocked just about everything!