I managed to finish the game, a bit confused since I seem not to have used several of the things I picked up, and not sure what the machine was supposed to do exactly except give you you're way out, so might have missed some stuff. I think the automatic combat is fine as it is. At some points I could learn skills I already have, and when I did I would have two of that skill rather than the skill improving as I thought, so not sure if that's a bug. Also not sure if anything specific is supposed to happen when you lose a fight, but I got destroyed by a goblin and could just keep on playing as normal. Like others have said, an option to disable the built-in sapi text to speech would be nice for those of us who prefer to use our scree readers. I would use sapi if I could set it to my voice of choice, but not sure how to do that. Having something to give you a bit of info about skills you have would be nice, just a basic description like you get before learning it and how much skill points it requires. Another thing I think might be useful would be more specific commands, for example one to only list the connecting rooms, only items that can be picked up and only enemies, so that you can repeat a specific bit of information without everything (but the general command to list everything would still be useful to have around though). And then something to give you a bit of info on an enemy, because at the moment there's no way to know if you can take an enemy unless you try for the first time and get an idea of how powerful it is (unless it's supposed to be this way). Since this is a text game sounds are really not essential, of course they could add atmosphere but rather focus on the game itself first, the cosmetic stuff could always come later.
Oh and you would get a lot more attention if you posted this to the new releases room, not a lot of people on this forum really check the developers room.