hello. i am trying to use monogame, however i think that content Pipeline is inaccessible with nvda. i can't edit content properties.
is someone here using it?
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AudioGames.net Forum → Developers room → MonoGame Pipeline accessibility
hello. i am trying to use monogame, however i think that content Pipeline is inaccessible with nvda. i can't edit content properties.
is someone here using it?
hmmm really no.
Currently in the small examples that i do, y load the assets directly from disc instead of use the pipeline.
Is less optimiced, but for experiment is well.
but, if you get more into the pipeline, you can use it with NVDA.
So, if really didn't work, you can post a issue on the github of the monogame project.
In the old versions (I can't remember the exact number, maive 3.5 or older) the pipeline tool was more accesible than today
I haven't tested it myself but this site includes instructions for how to compile through the console.
http://www.infinitespace-studios.co.uk/ … -required/
AudioGames.net Forum → Developers room → MonoGame Pipeline accessibility
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