Liam, would you mind adding joystick support? I'd love to play this on my GPD Win with native support for the game controls in Xbox mode.
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AudioGames.net Forum → New releases room → The Great Toy Robbery version 2.04 for Windows and MacOS is now Here!
Liam, would you mind adding joystick support? I'd love to play this on my GPD Win with native support for the game controls in Xbox mode.
78. Joystick support is on my road map. I'll be working on that eventually.
Liam,
If someone hits the space bar the game should say,
"My name is Inigo Montoya. You killed my space bar. Prepare to die!"
I was going to work that in to the original achievement text.
I tested clear statistic option. Unfortunatelly, statistics are still there.
One day, I would love to be an easter egg in an achievement for an L-works game. Either for a bug, a game-breaking exploit, or a high score or something totally random, I don't care. I'd love to see someone beat my top score in Chicken Coop in Super Egg Hunt, for example. Just musing relatively early in the morning, don't mind me. I'm up to something like 64 achievements now. Many of them seem extremely random; makes me wonder if you designed most of them, Liam, or if some people just tossed stuff in.
oh. I designed every single one.
hello
hello guys. I am mike; you no from some online games; sbyw; redspot; and so much mor; i made my username mongoo4044 because my gmail have a problom on the forum
nice to meet an other audio game; the grate toy robery!
its a cool game with lots of thing like reeginle board; lots of funn and adicting!
hope you have a nice dey liam!
i have nothing to say about this game because its working fine in my window 10
best regards from mike!
Since I instaled the new game, my old one disapeared. Does that mean the old Toy Robbery is no longer allowed? does it no longer work?
Hello,
I just played the game and it is fantastic. I have a Suggestion and a question though:
question: Do the playtime achievements (e.g. power hour) reflect the time you have been playing the game in total or in one sitting?
Suggestion: I don't know if this was already suggested, but could it be made so I can read the text from when an achievement was initially unlocked by pressing enter on an achievement?
Playtime is cumulative. So it's not just all in one setting.
As for the second one. I need to give that some thought.
I'd like to see that, honestly, if only because some of the text references are really obscure and I'd like to understand the randomness a little bit better.
I do kinda wish there was a secondary mode that would allow you to keep robbing even after escaping Santa, to see how many times you could pull it off. Levels in a sense, but not exactly, I suppose. Very random musings... pardon me.
So after listening to chris’s playthrough, i totally agree with him in that this game would be so much better if it was self voiced. The acheivements especially. Other than that, great game.
Hmm, this is odd. I'm getting errors when I get achievements. Contents of error log below.
Traceback (most recent call last):
File "tgtr.py", line 23, in <module>
File "game.py", line 79, in game.initialize
File "menus.py", line 118, in menus.main_menu
File "menus.py", line 44, in menus.main_menu
File "game.py", line 104, in game.new_game
File "game.py", line 118, in game.game_loop
File "game.py", line 183, in game.keyboard
File "classes.py", line 49, in classes.naughty.walk
File "classes.py", line 130, in classes.naughty.move
File "menus.py", line 76, in menus.main_menu
File "menus.py", line 44, in menus.main_menu
File "game.py", line 104, in game.new_game
File "game.py", line 118, in game.game_loop
File "game.py", line 185, in game.keyboard
File "classes.py", line 53, in classes.naughty.walk
File "classes.py", line 130, in classes.naughty.move
File "menus.py", line 44, in menus.main_menu
File "game.py", line 104, in game.new_game
File "game.py", line 120, in game.game_loop
File "game.py", line 208, in game.elf_logic
File "classes.py", line 241, in classes.elf.walk
File "menus.py", line 44, in menus.main_menu
File "game.py", line 104, in game.new_game
File "game.py", line 120, in game.game_loop
File "game.py", line 208, in game.elf_logic
File "classes.py", line 240, in classes.elf.walk
File "functions.py", line 418, in functions.clean_up_game
File "functions.py", line 343, in functions.settings_container.unlock_achievement
TypeError: 'method' object is not subscriptable
Traceback (most recent call last):
File "tgtr.py", line 23, in <module>
File "game.py", line 79, in game.initialize
File "menus.py", line 44, in menus.main_menu
File "game.py", line 104, in game.new_game
File "game.py", line 118, in game.game_loop
File "game.py", line 172, in game.keyboard
File "functions.py", line 343, in functions.settings_container.unlock_achievement
TypeError: 'method' object is not subscriptable
yep. redownload and you'll be fine.
Hi everyone,
Wow! I didn't see that coming...
The Great Toy Robbery was probably one of the first audiogames I played. There are so many elements that make it enjoyable and I still think of it when the festive period comes around. The update has some great new features and overall I'm very impressed. I'm definitely going to try to unlock all 100 achievements.
You've done a great job on this one Liam!
We're up to 114 now. Laughs. I should really stop adding them, but I keep getting so many great ideas.
Hi,
I have some epicly good news, and you will probably be able to guess it before the end of the next sentence.
AVG did the right thing: The Great Toy Robbery is no longer being flagged. They actually had to update the virus databases manually! So, finally, I can play, properly.
Hey, discovered a new thing today! I accidentally pressed my Space bar in the middle of a game and, well, you'll see.
Did you know you could press the Spacebar durring a game and it'll make this swish sound, almost like You're swinging a wip or a knife. I don't know what it's for though! Haha. I tryed killing both the elves and evil santa With it, but that didn't work. I also tryed to destroy some of the toys, but that didn't work either.
Wonder what it's for? I didn't get an achievement for figuring it out either. Hmm.
I found that as well... and half of me wonders if it's a troll gimic or if there's a secret. Then again, the two aren't mutually exclusive...
It's a bit of both.
What's the wrong with scoreboard? I can't take a position on it, can't get an option of host your score.
Hi Liam,
I would like to make a suggestion with respect to the newest version of The Great Toy Robbery. How about adding two keyboard commands, one for checking our points as well as one for checking our high score? I read the manual and it didn't contain any refference to any of these keys, which are vital if we want to play competitively against other players. I hope you add these keys in a future update to this game.
Happy New Year,
André
next version I would suggest could you add toy grabber or plastic bag when stealing toys
how would be makes sense if we get a lot of toys with empty hand
yes it true we can grab some but not all of this
about geting toys if we pick a lot of toy could you add weight and walking speed is slower
oh I for got to say you can make my suggestion in a challenge mode or survival mode some thing like that or make separate in the same one
I think it give more challenge and fun to all player and even harder so you can add more achievement
I hope my suggestion will consider in the next update
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