Hello all. This is an old mud, but I never saw it mentioned on this forum for some reason... If someone posted about it and I didn't saw it, Mods, please move this to general.
So, what is accursed lands, Or in short, AL?
Al is a crafting and rp mud.
You can cook, skin animals, butcher them, and much more.
I can't even start and explain how many things you can craft.
From grass baskets, to wooden cabins, stone houses, forge, clothes, etc. There are too many things to list. from their crafts help file:
Here is a (non-comprehensive) list of craft skills:
Butchery
Carpentry
Dyeing
Fishing
Gem Cutting
Glass Working
Knitting
Metal Working
Smelting
Smithing
Leather Working
Logging
Mining
Pottery Working
Sewing
Stone Carving
Tanning
Weaving
Whittling, and much more.
You can trade them, sell them in a shop in one of the cities etc.
Now, a few things about death.
Here death is...diferent, and not very kind.
here is the help file:
If you think life on Terrinor is hard... then don't die. Death should be
your main reason to keep trusted friends (or well paid acquaintances) with
you in your travels.
As you might expect, being dead will severely restrict your character's
options. In fact, they will be completely unable to act, unaware of
their surroundings, and dependent upon others for protection from any
scavengers or thieves that may come along.
When a character dies, they have slightly more than one real life hour
to be found and resurrected. While their spirit is thus estranged from its
corporeal counterpart, their memories will slowly fade, and their bodies
will decay. This is reflected in loss of skills and stats.
After several hours of separation, a spirit may completely forget its
terrestrial existence, and become unsalvageable. This is where fetishes
come into play.
A fetish may be likened to an anchor or a beacon. Either way, it serves to
keep your character's spirit from making its final departure. If, after being
dead for 75 minutes, your character still retains his or her fetish, they will
automatically be resurrected. Your character must be logged in to accumulate
this time and eventually resurrect.
While you are waiting to be resurrected, you can use the "deadtime" command
to check how long your character has been dead. As there is little else
you can do in the meantime, you might want to order up a pizza and/or read
up on those pesky help files that never seem to get read ahead of time.
If your character is unfortunate enough to have lost their fetish, and
has died far from any likely source of aid, you will probably face what is
called "permanent death". This means that your character has entirely
ceased to be, and all of their belongings, both property and chattel, are
forfeit. Attempting to relay a former character's belongings to a new
character is considered "hoarding", and is a form of cheating punishable
by temporary or permanent banishment.
If your character has been permanently killed, that character ceases to exist.
There is absolutely no interpretation of the player rules that can
justify bringing a permanently dead character back to life. If you
create a new character and use it to mimic a previous character, you
are breaking the rules and contravening every tenet of good roleplay.
This is a bannable offense.
----
It's not a easy mud. I'll be the first to say this, but it's a good one, even more if you look at all the crafting options.
Be careful, they have 6 million rooms. Yes, the mud is big, and players can expand the rooms by digging tunnels for mining and more.
The players are helpful. There are mentors who will help you icly, and if you're not afraid to roleplay a little maybe the mud is for you.
If you don't want to be found and you want to figure things out on your own, you can turn who off.
Screen reader users:
I spoke to the admins and suggested a few things for making the mud better, and they're looking into it.
For now, it's playable, if you're willing to give it a try, you'll be able to play and have fun.
In the wilderness, survey is on by default.
You'll want it off, so tipe survey off.
At the moment there's no soundpack.
If you decide to play and know how to make one, we'd appreciate a link:)
I'm pretty sure i missed explaining some things... If you have questions ask. There are things that can be answered icly so i can't answer to every little thing, but what i can answer i will.
Connection info:
mud.accursed-lands.com
port 8000