I'd also like to pipe in:
@cito, your not making sense in any of your posts. Allow me to elaborate:
In post 158, you say: "although as i've stated before. as long as audiogames are word games, math games etc or waaaaay overpriced according to what's in the game content i don't see people not kracking them.
let's take crazy party for example. that game should be payed for since it's such an awesome game that is being activly developed and contains so much content+ it has replay value but as for let's say brainstation which is coming soon. why should that be payed. you're likely to play until you complet all achevments then you're done with it, that's a game that belonged to the 90's. not to say that it isn't good, it most certainly has good games, but it's not something that shouldn't be payed for because, one, it doesn't have any goals accept completieng achevements and 2, it doesn't realy offer much when you're done with your singel goal." In other words, you say:
If an audio game specifically falls into the category of a word, math, or other game that may have some educational value, people will crack them.
Crazy party should be paid because it "has a lot of replay value".
Brain Station should not be paid because it "doesn't have any replay value".
Then, in post 165, you state: "@liam i wasn't talking about brainstation in partikular. i was mainly trying to bring up a general example so that people see what i'm talking about. so no, i'm not talking about brainstation in partikular. in fact i've tried the alpha and listened to your stream when you demonstrated it and it has potential. with many good games and such." In other words, you are clearly refuting the fact that you were talking about Brain Station, and possibly refuting the fact that you didn't want it to be paid.
Finally, in post 169, you say: "then i hope the moderators will carefully consider the post i've written about and eather start warn/ban everyone who supports any form of kracking, asks for free products or simply edit the rules so that only audiogames shouldn't be kracked but that everything else is fine to talk about openly on the forum."
Now, what is so wrong with all three of these posts? It's not only that they contravene each other but that none of them make sense. Let's see:
You first state that certain games shouldn't be paid because they don't have replay value, according to you. In other words, you personally feel that Brain Station shouldn't be paid just because you think it doesn't have replay value, and you completely disregard the time, effort, and labor put into the games development.
You then say that you were "only using brain station as an example". Clearly, you weren't; you were, in fact, making it quite clear that Liam's efforts are irrelevant to you.
In post 169, you make it sound like you want cracking of audio games to be abjured but that you want discussion of cracking *anything else* to be perfectly fine.
This kind of attitude is exactly why this forum is lacking in audio game developers. This kind of attitude is exactly what is making the sited disregard us, though other factors play into that one as well. This kind of attitude is what put people off developing anything for this community. Those on this community such as JimmyDub, Cito, and, to an extent, Enes, who are willing to go to any length to get what they want for free, are the ones who need to be removed from the community, because they endanger this communities further empowerment and development. Now, I'm not saying that cracking should never, ever be done on anything; I am, however, saying that cracking audio games in particular should not be done unless you have a very, very, very good reason to do it. Cracking a program such as JAWS is understandable, though not acceptable; JAWS is ultimately overpriced, by anyone's standards, and the only people who are ever going to fork out that much cash are corporations who have billions of dollars of money just laying around, ready to be spent. In that kind of instance, where the product is priced so high as to be impossible to be purchased unless you have an income of well over $45000.00, I'd just switch to NVDA just to teach FS a lesson (though that obviously won't do it -- their blatant copying from NVDA and performing false advertisement clearly indicates that they need to be expelled from the market, though that's exactly what *not* will happen). Thing is, when you find products, like REAPER, Switch, GoldWave, etc., or games like AHC, Brain Station, Swamp, etc., that's where I do not support cracking at all. Games and programs like I have mentioned are certainly not unreasonably priced; far from it, in fact. GoldWave is a mere $40.00; REAPER is $60.00; AHC is $20.00... you get the gist. Anyone who has managed to either acquire a job, an income that they are able to depend upon and that gives them some breathing room, or SSI (or the equivalent in your country) is able to purchase all of these products with ease and still have money left over. Even if your country makes cracking legal, remember the saying: just because you can do it doesn't mean you should.
To prove my point, imagine this scenario: you started a garage sale and were pricing your items at quite a reasonable price. Perhaps you had an old TV set that used to cost over $500.00 but you were selling it for$50.00, so you were deliberately under-pricing items so that you could rake in more profit. Let's say you had 4-5 of these, to make it more realistic (like a true business would). In total, the total profit value of those would be between $2000.00 (if you had four) ad $2500.00 (if you had five). Let's say you had five, just because. So, you were selling all this unwanted stuff that was fairly priced. Suddenly, this guy just comes along and when no one's looking, they start palming everything they can get their hands on. They even take all those TV sets. And what's worse, they don't pay you for it like they should! They just leave off with the goods, never to return, and you've lost over $100.00 of profit. How would you feel? I know I'd be pissed off, that's for sure. What you crackers out there don't realize is that some of you *are adults*. As such, if you crack a game, and the developer finds out, they are perfectly within their rights to sue you for the money they lost because you did that, and while that's a very, very extreme/remote possibility, it's more likely if your cracking a game from an Indi developer than a corporation. And the reason of "I personally didn't want this game to be paid" or "I like cracking things" will not pass in the courtroom, believe me. That would just give the jury and judge more evidence against you. The alternative is, of course, the developer jacking up the price to regain lost income. So next time you guys want to crack an audio game that is not considered abandonware and the developer is actively working on it, think about what your doing before you do it. I know Liam might not sue you for the lost funds, but he'd most likely be put out that someone cracked his product and would probably stop developing for the community, but the possibility of him getting fed up and suing you anyway is there. What's worse is that if he, or any other active developer does do that, you'll be required to pay *all of it* back. And they can sue you for cracking other games too, thereby jacking up the amount you have to pay even further. What's even worse, of course, is that all of this goes on your permanent criminal record.
"On two occasions I have been asked [by members of Parliament!]: 'Pray, Mr. Babbage, if you put into the machine wrong figures, will the right answers come out ?' I am not able rightly to apprehend the kind of confusion of ideas that could provoke such a question." — Charles Babbage.
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