sorry for being a bit late on this one, I try to usually create this a few days after christmas, but there's one game I simply had to wait for release so I could put it on the list. Vote for your best game of 2017 here, and share any thoughts you have, or any games that aren't on the list. There probably will be such games, because this poll system only supports 7 entries so there were some casualties. But for completeness sakeI'll get some honorary mentions out there. Please note that these games were not left out of the voting process because they were sub-par, I had to do it because of the entry limit on polls.
a heros call, released... just two days ago: This one's kind of a no brainer for probably everyone involved. I've spent hours with it already, and I probably will spend more of my time with it in 2018.
Cyclepath, released end july: if you heard a description from someone else, it'd probably sound quite dull. Drive a bike, pick up coins and jump over shit. When you actually play it however, you probably won't stop for a good while. Probably mostly because of that stupidly expensive bike that costs 15000 coins and the amazing sound design that was put into this game.
Audio strike, released in october: What morakuma did was basically take the good old genre of space invaders games, and make it about 42 times better with multiple difficulty levels to unlock, different ships and other unlockable craft to take into combat, upgradable weapons and the strategic use of temporary buffs, I think they did a great job.
The road of life, released mid december: If you've ever wanted to put a more lethal spin on a truck simulator well this game does it. From the description it looks a lot simpler than it actually is. You'll believe me once you're trying to hold out till the next antiaircraft gun, swerving madly around the place trying to dodge fire from nazi airplains while at the same time looking out for ice holes.
Scroling battles your world, released end march: I guess what makes this game last as long as its lasting is the sheer potencial for expantion it has, with everyone being able to easily create content without any knowledge of coding. That, and the fact that for some reason people find it extremely funny to put you in infinit door loops you can't get out of unless you suicide.
Echo quadrant, released mid march: When you first start the game the idea looks quite simple and repetative. Buy a bunch of cargo ships and complete contracts, while trying not to get your ass kicked by pirates. Most people thus stop playing before they get to the interesting stages, with mining, colonies, etc all being a possibility.
Dark defender, released mid june: One of the first things I thought when first playing this was "People need to make more early video game accessible ports." Its quite astonishing how much time you can spend flying about planets blowing up aliens, rescuing a bunch of people then getting blown up yourself.
Unfortunately not votable, but still more or less great games of 2017 were:
The table flipper, released at the end of october: Many people who I talk to say the game is stupid, and they refuse to play it because of that. Personally, I think its a great little time waster, but to each their own opinions.
Humans vs. robots, released mid march: While this game's download links, website and server seam to go all over the place all the time, if you can access it its actually quite fun. That is, if you can deal with the inevitable brain overload from a wall of sounds.
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