I've had this game for a couple days now, and have unlocked seven worlds. But I'm stuck in the factory when I get to the shutoff game, and the circus when I get to the batting game. For the shutoffs I simply don't have enough time to do more than two of them, let alone six! It takes too long to turn them off! With the batting one I have no idea when to hit the ball, and I don't hear a sound right away when pressing f. Too early and Too late seem milliseconds apart...
Also, I hate the slow speed you walk at. It can take me forever to get far enough in a level because when you're climbing things sometimes it's like you take one step a second, and moving underwater takes forever which is not fun when you're in a level like the underground facility where you don't have air bubbles. And if you have to avoid things like mushroom spores and electrical fields, you should have a more lenient timer so you can pause to wait for things to settle back down and then run on without screwing yourself over. I have played Battlezone (the old version), Super Liam and Adventure At C: in the past, and in levels with dangerous traps (AKA. most of them) I would move through it with caution, and sometimes wait for several seconds to know the time window I have to run underneath the blades/delete rays, over which you cannot jump. The robots in the underground facility are fine, but the electrical currents tend to get me because I have to race against the clock. I never got a nice score for timing in those other games I mentioned, but I at least was able to make it to the end of the levels without dying because I was able to take the time to pause, dash, pause again and dash again. I don't even know how far to run before it's safe because I don't know if there's a rule about how close together electrical fields can be. The slow running speed makes the comparatively wide time window kinda useless.
Speaking of the underground facility, I cannot stand how damn slow your climbing speed is. Running speed is bad enough but you take what feels like one step per second climbing, and that's about ten seconds wasted every time you go up and down a ladder.
Your speed for most movement is almost painfully slow in some places, and like I said, the timers should allow for that.
I've read the whole thread up to this point, and I saw that there's a hardcore mode for all the games. But honestly, the current mode is hard enough for me in quite a few cases, so I feel there should be something at the other end of the scale, an easy mode, if you will. Mostly involving less stressful timers and perhaps slightly more frequent spawnings of things. I don't know, I could get better at these things if I keep trying, but the shutoff game definitely needs more than sixty seconds on it. I tried to press the arrows in the right order as fast as I can but my fingers kept getting confused and I've only successfully closed two shutters and started on the third within the time limit, and that's my best attempt...