@kyle12 I do know of a bug that'll freeze the game when calling the playsound function that plays dynamic sounds and is used in stuff like when you pick up the battery, but haven't been able to find a fix for it because of no error. @kingzombie Your not the first to report it, tamecki also reported a bug like that. I think I might have a fix for it. @everyone else, i've fixt the major server lag when you'd target someone. Go crazy with combat. In addition, i've added a new change. If you target an object and it is something, like for instance, a fighter and it has an engine sound instead of engine systems, you'll here that engine sound, as well as it rising and falling in pitch as your target maneuvers. Enjoy.