Hi, I have been slowly working on building an audio game in python 3.4. I am currently using accessible_output2 and pygame. I have been working on trying to create a map, but I wanted to see what the best way to build the map is. I set the project down a while ago, but I have the time now, so I am working on it.
I am just working on building a basic grid based game first.
I created the map using ones and zeros in a two dimensional list. Zeros were paths and ones were walls. I then was able to move through the map using the errows, but this didn't seem very good because I felt that I neded a character. I did manage to get this to work at one point, but I haven't looked at it for a long time and it is not working any more, or else I would post what I had built. This way of building a map seemed very tedious and not very flexible. I couldn't figure out how to add objects to the map either.
What are some other ways I could design a game map, or improve what I have started?