hi. I'm loving this game so far aprone! so far, I have all 10 isles set up, and maxed out to 100 capacity. I currently have no lone's, and a bank balance of just under 1.6 million bucks. ahaha. doing ok so far. we need more products to sell though, for more interesting varieties. or, perhaps, ....
what if this were to become an online game, where in you could have shops, and or factories to make products! ... so for example. if there are to be computers, there should be a factory to make them, and then ship out, and so on. this game, if taken past what it is currently, could be so awesome! I love this sort of game.
I'd like the ability to expand past 10 isles, and past 100 per isle. and on top of that, I'd agree. I'd like the ability to restock before the isle is empty. though I guess I can see why that's not done at the moment, as the prices you pay for the stocking are shown on the information for the slot. but it could be much more useful to be able to restock continually. or perhaps, you could even set up a new system aprone, where in you can either manually stock a slot, or, you could have an automatic system in place, where in you set it to restock that slot, if the price per item drops below a set limit. so the slot might empty itself, but as soon as the purchase price to restock that slot, wether or not it's got items already or not, it would go ahead and restock. this sort of arrangement would only really be useful once you have a bit of money behind you to back up the continual purchases. but it could make things more interesting. also, here's another idea. I'd like to be able to slow down the day cycle. ticking over as it does, very large amounts of time go by pretty quickly. it could be good to set it like it is if you have things set up for automatic restocking, but generally, it could be quite fun to slow it down, and relax a bit. so perhaps, like lunimals, you could have different settings. I'd say the current tick rate be the max, then have settings that would make 1 day take, for example, 1 min, 2.5 mins, and 5 mins or something. or possibly, even longer. maybe 2 mins, 5 or 10 mins, and say, 30 mins. that way, you could basically have the game running quite a lot of the time, and you could be working on stocking things up or managing your staff and things during the day.
of course, if it were to become online, you could either leave things based on a tick system, or you could even make it real time. either way could be fun.
just some ideas. either way, I'm loving playing this. good one aprone