I have the autostop set for fields since I already lost about five haulers through hitting nebula fields by mistake.
I'll try combat drones though last time I checked they were pretty useless, indeed even with the cloak, last asteroid field I was in I target an of the enemy ships since I was told they were too far away whejn I tried ec, thoug I suppose a direct scan might have worked.
Really though how come there is only one ship with a cloak? heck the help file suggests a frigate for harvesting but when I tried a frigate I died in seconds due to not having a cloak. and come most ships don't have weapons anyway? hell I have weaponry skill max for my level at 4.5 but none of the ships I've seen have any weapons anyway other than beam cannons and lasers ---- oh and misisles in the secondary control room which means I can't use them anyway.
methinks there really! needs to be some balance here, especially in terms of what activities are recommended when and what ships are available, not to mention the necessity of the cloak.
I also don't like the fact that basically if I do get a ship destroyed I have to spend bloody ages running around buying a bunch of upgrades from a hole lot of different shops just to try something again!
And of course all this assumes I can find! an asteroid in the first place since hell there seem barely any of the things out there!
Edit: okay meteor chasing is also a big fat bust as I thought since by the time I've jumped to whatever sector and travelled to uncharted the dam storm has passed, or at least there have never been any storms there when I've checked. Again, probably better by the time I can use more warp skill, in which case why the hell is it recommended at level 110?
I confess the game is getting very frustrating around now!
Our souls with high music ringing; O men! It must ever be
That we dwell in our dreaming and singing, A little apart from ye. (Arthur O'Shaughnessy 1873.)