I used to have Phantom's mod, but I don't anymore. I'd love to get it back!
I told Aprone about this yesterday, but I'll tell everyone here as well to see if anyone can reproduce it. On Map5, in the shootout zones, you have a bunch of raiders behind a barricade. As you move around, they shoot at you, of course. The thing is, if you walk up to their barricade and stand right up against it, you can hear them all saying things, but no one shoots! If you just run straight at them, you'll be shot at until you hit that barricade; once there, you can hang out as long as you want and no one will fire a shot. I even took out a raider with a machete yesterday!
Speaking of raiders, I've found something odd. Grenades don't seem to work on them at all. I've tried in the shootout zones and up the escalators, and nothing happens. By all rights, I should be able to clear out most of that second floor area pretty easily, yet the grenade never seems to explode. If it does, I don't hear it and it doesn't affect anything. Is this intentional behavior?
Last thought: I wonder if Swamp itself could be made to offer sound volume control for more categories? Specifically, zombie attach and shield block sounds really need to be lowered across the board, especially in a swarm. Instead of everyone manually lowering every single file, could Swamp offer a "volumes menu", where each category of sound can be adjusted? Footsteps, zombie attacks, weapon firing, weapon reloading, and so on? I'd love to lower the attack/block noises, raise the crate and radar sounds, lower the player beep but raise the locator ping (the "loop" sound), etc.