ok, i'd just like to chip in on the lag thing. and for sam's sake, it's on his side. sorry guys, but i've spent hours on the game, and very, very few times, have i lagged much more then 600 ms. usually it's somewhere between 200 and 400. so i'm sorry, but this whole things of huge lag, isn't the game i don't think. sure, there's always going to be way to improve on the games lag. but i actually think it's the connections coming in, that are lagging. now mine seems to have a good path to sam's server, and maintains it well. other on the other hand, may not have such a good connection. and by the way. before somebody starts spouting off about how good their connection is, 100 mbps and so on, that' means nothing. nothing you hear me? lol. ultimatly, you could have internet into the gigs, it wouldn't help you if the path from you to the server, is a broken and bad one. broken or slow connections from point to point, can mess up a connection to a server, no matter how good your net is. and for those complaining about such things, i'm only on a 7 mb connection, ADSL. yet i can most of the time, avoid rockets and such. not always, and not always totally, but usually enough to survive. so internet speed has little to do with this. i am just one of the ones that appears to have a good run into sam's server is all.
ok, as for jets. there are several things broken, not just volume. you can't, for example, review your messages. you can seem to, but it doesn't update the buffers from before you were in the jet. they stay stuck and static till you're out of the jet again
it seems that being in the jet stops most commands working in fact.
loving the new sound directionals sam. awesome stuff. it's really more like a war zone now, hearing shots in the distance and all. so much more fun to play.
ok, as for the horns. don't really see why they are in there at all, as they don't appear to do anything outside make the noises. but perhaps, as they are a horn, and you're blowing it where you are, should they not also be directional and distance based? again, much like the gunfire and such, you should not be hearing somebody blasting them off continually, if you're nowhere near them.
sam, perhaps you could list what sort of ranges each weapon type has. it's hard to tell just how far away you have to be to shoot somebody, when you don't even know the range of the weapons. lol.
and yes, i have to say, again, like sam has said, and others, keep in mind this is, a, beta. guys, if something is in beta, please don't complain when things go wrong. such as yesterday, when sam was working on the update to sounds, and we were getting all those errors. yet people were coming on, and going, please stop this, it makes the game totally unplayable, ETC. well, yes, it might. but this is a beta. things will, not might, will, go wrong. things will break. things will be buggy. you will die because of lag. you will die, simply cause you didn't hit the space key 5 milliseconds before you did so. you will die because you were simply to slow. stop complaining about dieing guys, it's the whole point of this game! rofl. you die. so what. get yourself up, reattach your arms and legs, oh, and your head too, if you want, and get out there and shooting some more! the whole point of this game is to shoot, and be shot at. you don't like this sort of game, perhaps you should not be playing it?
your reactions have to be fast. your senses alert. fingers loaded up with Caffeine. ahaha.