A lot of what's been said here is valid. A game is nice, but sometimes a little more exposition would be appreciated. I'd certainly enjoy knowing why an ancient (at least an assumed to be ancient) tomb not only contains mines, but also contains bandits (unexplained), insane cars (unexplained), molotov cocktails (unexplained) Maglifts (unexplained) and of course the robots (unexplained).
However, those points aside, I'm not slamming the game by any means. Though disbelief has to be truely suspended for this one, and certain levels seem to be an omage to earlier games, such as battlezone and self destruct, I found the game so far to be a challenging and attention grabbing adventure. The puzzles can be a little anoying when trying to figure out the solution, but the same can be said for any puzzle. It wouldn't be fun if you were able to defeat it so easily, that's part of it's hook.
The storyline could do with some work, the unexplained aspects i stated above could certainly do with being addressed. I'd certainly like to know why while in a tomb you have to infiltrate a warehouse, guarded by a scanning droid and murderous robots, features that certainly no egyptian Pharaoh ever had installed in their tombs.
Saying that, the solution to the level prior to this level was positively thrilling, especially the fact that the solution is camouflaged by the mobs themselves.
Granted the story as is requires a little spit polish, but that aside the game leads you on a meandering adventure through several genres of game, from the sci-fi to the fantasy, giving you the best of both worlds. The challenges certainly are a lot harder to solve than any other previous incarnation of tomb hunter/ Mysteries of the ancients, or even good old montizuma's revenge.
The earlier levels themselves, from the waterfall hazzards, to the various rope climbing / ledge jumping while nothing new, have certainly been configured in such a way as to present the old as something new.
Truthfully, the game with it's use of both fantasy and Sci-fi features seems to closely resemble one of the earlier tomb raider games. One moment you are leaping from rope to rope, trying to avoid falling into a waterfall's cauldron pool, and the very next you are attempting to dodge death by cars and insane robots.
Not exactly tomb raider, but very close to it for a side scroller.
Overall, might not be a game for everybody, but to me I find it to be quite entertaining despite the issues that have already been thoroughly covered in this and other posts.
Anyway, that's the end of my rant/babble, i need to get back to tossing molotov cocktails at those blasted robots.
Pay my respects to grace and virtue,
Send my condolences to good,
Hear my regards to soul and romance,
They always did the best they could.