I just checked the website, and both the new launcher, and the eurofly to installer download just fine for me. Maybe you have to pointed directly to the EXE file or something…
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AudioGames.net Forum → New releases room → Audio Gaming in Linux
I just checked the website, and both the new launcher, and the eurofly to installer download just fine for me. Maybe you have to pointed directly to the EXE file or something…
Because this topic deals with gaming on Linux, and now Mac, I thought this might be a good place to let you know about a new cross platform game. I just got the email about the release today. Check it out, it runs natively on both Linux and mac.
https://www.lightsout.games/onslaught
The latest Crazy Party, beta 75, is now in audiogame-manager. If you are a patron with access to the source code, simply git pull inside the audiogame-manager directory, then cd to the game-scripts directory, and run ./crazy-party-update.sh. the script will take care of the update process.
If you are using the binary version only, here is a list of what you need to do to update to the latest version.
Download the latest version.
Unzip it to the existing Program Files directory in the crazy-party wine bottle, ~/.local/wine/crazy-party.
Copy over your save.bin from the old Crazy Party directory beta73 to the new beta75 directory.
Copy over any extra directories, game directory, deck directory, etc from beta73 to beta75.
Remove the nvdaControllerClient32.dll file from the beta75 directory.
Edit your ~/.config/stormgames/audiogame-manager/games.conf file and change beta73 to beta75.
Optionally clean up old directories by removing the beta73 directory, and remove the old beta73.zip from the games cache.
The latest Survive the Wild is now a zip file, which is good news for audiogame-manager. The installer has changed to reflect this, so probably the best thing to do is remove the old version using:
audiogame-manager -r
Then, reinstall it. Note that this will become available in the next release, probably on Sunday. Until then, new installations will fail because the old installer file used by audiogame-manager is no longer available.
Patrons with access to the source code can access the new version in the testing branch. So far everything is going ok, so the binary release is on schedule.
Hi:
I tried to set up Audiogame manager on my Mac. I followed the instructions but ran into a couple issues. When I tried to install Winetricks it said something about an error with a child process. And when I tried to run games there seemed to be no SAPI5 voices. The Wine Loader pops up and so does the gam window, Crazy Party in this case. But there is no speech. How can I resolve this?
Ok. So I managed to install some things with this manager but when I try to run them I get some warning saying something about intel mesa disabled.
What is going on here?
Oh and I also just found out that the download link to the dx8vb.exe file on l-works.net faq site is down.
Could that be why I can't run super liam and kitchensinc games on it?
Manamon which I also installed worked just fine despite that warning.
When I tried to install Winetricks it said something about an error with a child process. And when I tried to run games there seemed to be no SAPI5 voices.
Winetricks handles the voice setup. SO, if you couldn't get that installed, that would explain the missing speech. If you can get that to install, I would recommend deleting the installation of CP you have now and reinstalling it. Maybe try an installation of winetricks again by itself.
brew install winetricks
I will see if I can get one of the people that help me with Mac support to drop by if that doesn't resolve the problem.
Ok. So I managed to install some things with this manager but when I try to run them I get some warning saying something about intel mesa disabled.
What is going on here?
Oh and I also just found out that the download link to the dx8vb.exe file on l-works.net faq site is down.
Could that be why I can't run super liam and kitchensinc games on it?
Manamon which I also installed worked just fine despite that warning.
Which OS/distribution are you using? The Intel Mesa thing mey be because of a missing video driver. That would not break everything because X will fall back to the xf86-video-vesa driver if it can't find the one for your card. You should be able to get some hints about what is needed by typing in a terminal:
lspci | grep VGA
The dx8vb installation happens through winetricks, and most likely comes directly from Microsoft, so that should not be a problem. I am not sure what would be causing the problems with Kitchensinc, but the problems with Super Liam, and if you tried it, Judgement Day, may be because of missing gstreamer libraries.
i must say i love this manager for linux. works on chromebooks with linux support
Hi.
One question, how does this thing work? I'm on a Mac but I don't want to mess up, that's why I' haven't tried it out yet. I'm quite starting with the OS just yet and yeah.
Is it better to use this thing? Or do I move the thing with a bootcamp or a virtual machine?
Thanks.
Hello,
Thanks for the software. It's amazing to be able to play Windows games on Mac. I have some problems though: today, I updated it and after that I got a message which I missed reading with instructions on launching it. Were there any changes made to the coding? Because I type ./audiogame-manager.mac and nothing happens... And another short question: I can't figure out how to speed up the voice in Crazy Party.
Thanks a lot!
Hi.
One question, how does this thing work? I'm on a Mac but I don't want to mess up, that's why I' haven't tried it out yet.
Unfortunately I can't be all that much help with a Mac. I do not have one, and rely on the community for support for new users and troubleshooting. I know that others have followed the instructions on the wiki and got it working. So I guess the best answer is do whatever feels most comfortable for you.
Hello,
Thanks for the software. It's amazing to be able to play Windows games on Mac.
I am glad you enjoy it. positive feedback like this helps me stay focused on the project
I have some problems though: today, I updated it and after that I got a message which I missed reading with instructions on launching it. Were there any changes made to the coding? Because I type ./audiogame-manager.mac and nothing happens...
There were definitely some changes, but nothing that should have interfered with how it runs. I will see if I can get the person who helps me with Mac compatibility to come on and help you.
And another short question: I can't figure out how to speed up the voice in Crazy Party.
Thanks a lot!
You have to edit the registry created in ~/.local/wine/game-name/user.reg, e.g. crazy-party. This is not trivial to do, and messing it up would leave you without a working game. Be sure to back it up before changing it. There are some scripts that patrons have access to that help with things like setting the default voice and changing the rate. Also, for people who don't want the burden of a recurring monthly cost, there is a snapshot of the scripts available on ko-fi.
Hi,
Thank you for your reply and sorry for this late answer. Now the software works fine. I would like to ask you one more question: how can I save the data from Crazy Party? Or how can I update it without erasing the data?
Thank you again very much!
Regards,
Alexandra
how can I save the data from Crazy Party? Or how can I update it without erasing the data?
There is a file in the directory called save.bin. Just copy that file to a safe location, and you can move it back after the update. This post explains the process.
It can't find the following: /usr/bin/bash
The thing is, Bash works fine, and that's the first time I've ever run into anything claiming bash doesn't exist when it works fine.
Currently on an Ubuntu 20.04 system here with a band new download of audiogame-manager, so any ideas?
It can't find the following: /usr/bin/bash
I know there has been a new glibc released recently that was causing it to act weird on a couple systems. The binary is running for me just fine, but I have latest versions of software and Ubuntu tends to be a bit behind. Actually, if you don't mind, run the following command and paste its output:
command -v bash
That should print the path to bash. I wonder if only /bin/bash works for Ubuntu.
command -v bash
/bin/bash
Also more Googling shows Ubuntu only has /bin/bash not /usr/bin/bash
So is there a chance this'll be fixed? It used to work fine up until the newer version around the time of the whole hey, the updater is broken posts
Also more Googling shows Ubuntu only has /bin/bash not /usr/bin/bash
So is there a chance this'll be fixed?
Interesting about Ubuntu only having /bin/bash. Honestly I wish the compiler would allow use of /usr/bin/env bash, because then there wouldn't be problems like this.
It is hopefully fixed now. Please give it a shot and let me know.
I'll check, but as an side why can't the compiler do that, or is it that if you work around that it breaks a bunch of stuff?
I'll check, but as an side why can't the compiler do that, or is it that if you work around that it breaks a bunch of stuff?
It gives an error and refuses to compile. There has been an issue opened requesting it, but so far not added. It would really make things nice because the call to bash has to be different for mac and for Linux. It also gets more complicated because /usr/bin/bash works in a lot of places, but not on Debian based systems. Fortunately, I think most systems have /usr/bin/bash linked to /bin/bash for compatibility.
Kind of going off on a tangent here but now Vip works, you got any idea why it won't create the vip folder in .wine/drivec/users/name/my documents? I've sucessfully launced it and it won't make the folder at al?
you got any idea why it won't create the vip folder in .wine/drivec/users/name/my documents?
Not really. I think it may have something to do with Wine linking those folders to the ~/documents directory, but that's just a guess. I remember having to create that directory in a couple test runs, but then it started working. maybe I can add it's creation specifically for the next release.
Interestingly, I did go to add the directory creation to the VipMUD entry, and it was already there. So, that directory should be created when you install VipMUD. here's the relevant line from the code:
mkdir -p "${HOME}/.local/wine/vip-mud/drive_c/users/${USER}/Documents/VIP Mud"
The -p flag in mkdir means to create any components of the path that are missing, so unless something is horribly broken, that directory should exist.
So question, and bringing this back again since I've been toying around with it more.
TubeSim has an installer that I can't get past with the audiogame-manager, so is there a way I can add my own games, shorrt of being a paytrion and paying to get to the source code?
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