My questions are in this post. Let me describe some assumptions I'm making from attempting to look into this a little on my own. I knew nearly nothing about non-visual accessibility until a few days ago and I still know very little. Please correct me if any are wrong (apparently on the internet, one of the fastest ways to learn is to post incorrect statements and have other people correct you hahaha):
-Many or all of you are using a braille display. It is shows one line at a time and the text cursor is presented to you as dots that oscillate up and down.
-You have a scroll wheel on the braille display. This lets you select the line above or below the line it's currently displaying? How do you scroll side to side? Is this exclusively how you select what it displays or are there different modes as to how it decides what to present on the braille display? Which mode would you use for my game?
-I read elsewhere that there is significance to where console games place the text mode cursor, particularly with menu selections. Is this correct? I suppose this is related to the point above about how the braille display decides what text to present.
-You use the keyboard exclusively (or almost exclusively) and do not use the mouse.
Here are more questions I have:
-Is it easy for you to set the braille reader to "jump" to a specific part of the screen? For example, some bits of information in the game is always presented at the same place (like at the far right of the screen or the (roughly) center of the bottom for what type of land your text cursor is on) and if you have the ability to quickly jump to it somehow, that'd make playing a whole lot easier.
-JaceK: if you don't mind sharing, what Linux screen reading software are you using to access the game (and are there any particular settings you needed when you played the game)? Maybe I can try to replicate the setup you've had most success with and go from there in figuring out what's wrong with the tech tree for you and other issues you might have, if you're interested, that is. (Also it sounds like you've played Civilization -- can I ask how? I would've guessed that game would be completely inaccessible!)
-Is NVDA the preferred Windows screen reader? Should I attempt to get the game working with that one on Windows or focus on something else?
-Do you know of any gameplay videos of people playing games like this? (Maybe one like Stone Soup which someone already mentioned to me as being accessible on Windows).
Also, if anyone has any specific suggestions about what could make the game more accessible, I'm all ears.
I should note: for a text based game, the Arcane Fortune currently uses a ton of color to represent information -- but a lot of that I can fix in the future and a substantial amount of it is already written in text somewhere on the screen (mostly near the bottom portion).
Best,
Darin
(By the way, I downloaded NVDA and briefly attempted to use it -- I was so lost even trying to use the Windows console even before I started my game haha. Hats off to you all. I don't know how you manage to browse, much less play games, but it's massively impressive!)