I got an error when spawning too much bottles:
Call stack size: 4
Function: void oloop()
Function: void game()
Function: void mainmenu()
Function: void main()
You are not logged in. Please login or register.
AudioGames.net Forum → New releases room → idiotic sandbox is out!
I got an error when spawning too much bottles:
Call stack size: 4
Function: void oloop()
Function: void game()
Function: void mainmenu()
Function: void main()
i'll se what I can do, although its not shoing a thing that I can track the bug with
I dont know bgt, then I dont help you, al tough I understand bgt code sometimes
I tested it and its ok, I spawnd 2000000000 and it worked, make sure you dont go above 2000100000 something because this is bgt's limmet with integers
Hi.
Lol, try adding an avoid input method, they won't obey and will continue to throw out the same error haha.
Hi.
I meant, try putting a thing that if someone types a number greater than the supported, it gives back an input box or a sound and establishes the variable to its limit.
But I wanted add only 100, then error occurs
can you tell me the following
what serfiss are your map was in
what is your x and y, what x and y did you sent the item to, this will help me track the bug
Hi.
Any news about this thing?
well, the main reason for that is i'm out of ideas, me with the beta testers when the game was in beta did all the pocible ideas and now i'm out
Hi.
We've actually suggested lots of ideas here, you could check back in. So sad that the development stopped but still keeping an eye on this one
hi
the development is not stopped, nor I have any ideas to stop it, i'll be checking the old postes right now, also I nead 1 suggestion that is not suggested here
I dont want this game to be with no gol or to be just a 1 time run, 1 time run means you play it 1 time, know how to play it than just forget about it, how to prevent that, I mean what to add to prevent it
Here are some suggestions. Do note that it's not a most, it's a request, so... take them or drop them, I'll keep loving the project anyways.
Add taunt sounds. I have royalty free voices, so if you need those taunts, feel free to leave an email and I'l give them to you.
Add more surfaces. I do have lots of steps as well so if you run out of sounds you can punch me in the face. Actually you shouldn't, because I would most likely return the punch, but... you got what I tried to say didn't you?
Add wall bumps. Sometimes there's a lot of conmotion and bangs here and there and I do not know when do I hit a wall or not.
Add death sounds, more hit sounds and bodyfalls. That would rock!
Add the posivility to create custom enemies or environments, it would certainly rock!
Add the posivility as a player to be an idiot and enter in the rage killing idiot thingy as well. Do you imagine it?
And... Basically that, I guess. Hope it helps!
about the sounds, you're too far to punch but, do I use the E male link in your posts or is there in other one
Hi.
You can use this one, it's from my university because I forgot my personal email's password lol.
[email protected]
Hi.
I just replied to your EMail, hope it helps.
ok everyone, in update is out!
changes
a new message of the day cystom,
a new map of the day cystom, its not useable in this version but you will know more from the m o t d
changed the hole map cystom, instead of tiping the tile and the max, you now have a building sintax, check the maps folder to know how is it used
now we have death, pane and war cryes for idiots, thanksMakiocento
your link is broken for the download
in update is out, its not mager, only fixed the goste sounds bug, now sounds should play at there proper position
Hay, I think the link may be broken. It sends me to a dropbox 404. Hope this can be fixed soon.
hi
sorry for that, I edetid the first poste with the working link, and here is it
https://www.dropbox.com/s/hzxzzk21xddss … x.zip?dl=1
AudioGames.net Forum → New releases room → idiotic sandbox is out!
Generated in 0.027 seconds (58% PHP - 42% DB) with 9 queries