@125: There is no combo for kicking. Just for punching. I pointed that out in the changelog, at least I thought I did, correct me if I'm wrong.
As for Martial Mode, I'll have to see. The game only calls to one central function, and what I may have to do is create a string to check if martial mode is enabled, and if it is, you won't be able to use any weapons except Fists, Feet, Knife and Sword.
Also, @124, the ragetaker will actually be able to move on its own in 2.4, I coded the movement in this morning. What I'm hoping to do is indeed add more traps, but I first would like to start out with mines. I just need some good mine explosion sounds, and I think I know a perfect one in my sound collection somewhere that I'll have to sift through.
I've also made the ragetaker slightly faster than your moving speed, the ragetaker moves at 170ms and you move at 175ms. Why? Because hopefully what I'll try to do in the future, is add some taunts that should hopefully, well, get you raging!
Let me know what you guys think.